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LiliBurgers

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A member registered Feb 12, 2026 · View creator page →

Creator of

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Thank you, I wanted to make it a little hard to control for the sake of chaos and also I'm pretty new to this so it was pretty easy to make shitty controls lmfao. Was going for something more akin to analog mouse movement, I think I can nail it a bit better on a future update when the jam is over

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You just need to check the "this will be played in browser" button on the edit page for your project im pretty sure. You might be locked out because of the jam in progress, but in that case just make another page for it outside of the jam i reckon.

yeah its def WAY too hard to move when you're close to the edges, we're pretty new to this and I messed up the mouse movement a little bit. Very excited to fix it for a future build maybe, we had a LOT of fun making this

We considered a HUD but ultimately decided that the cow's in game size would communicate it enough that we could save the time for the jam. It'd be a good toggle option in a future build! Upgrades sounds cool, we were thinking of taking the concept and expanding it into a level/puzzle based kinda dealio with a few different character types and such and it'd definitely be fun to grow those characters statistically along with their mass!

aw, honestly I just wanted to try ur game because the concept looks neat. did you have fun working on it?

I like the sword getting big

Thank you!

this is such a wonderful combination of food and mass and quick math and scales, I love it

I definitely think I made the mistake of having the player move toward the mouse position at a speed instead of having it move in a normalized direction of the mouse.  I'm gonna work on this more after the jam on a separate page for sure and the control feedback is SUPER helpful. Glad you enjoyed!

i cornered the crab and beat the holy heck out of it until it exploded and the game said "you win!"

I was JAMMIN

just so you know, your web export file is set to download instead of play in browser and is not playable.

incredible omg. SUPER tense experience, the footsteps near the end had me so anxious. Great work!

I'm horrible at this but I love it. The vibe is absolutely bonkers and I love the lil green dudes

Thank you so much!

We didn't have a lot of time to work on this at all and we figured that the death screen would come up a lot, so we REALLY wanted to make it extra!

The holy water is real fun. Reminds me a lil of gauntlet, would be really fun with co op!

I feel encouraged to stack things like a maniac and it's exciting as all hell. This rules.

Please keep working on this, very creative. I love when the box gets big and small and I need a switch that requires the BIGGEST box!

was LITERALLY playing animal crossing the day before we started working on our jam and YEAH it's so close, tbh less frustrating than animal crossing's which feels like it cheats a lil

i caught the fish and growed the town reaaaaal big! Very chill, very vibe

Nice going!

Thank you! Glad you enjoyed! :)

Thank you! :)