I like the pixel art style, but the gameplay is shallow and clicking on tiny moving objects with an easy-to-lose-track-of crosshair for about 5 minutes straight isn't my idea of fun.
I only beat the first level after failing twice. I checked the comments, went back and realized you need to keep the combo going(I think it slows or stops the possession rate).
I hope the dev(s) add enemies that take more hits, move in more difficult to hit patterns, but they also drop power ups(items that buff damage, slow enemies, blow up all enemies on screen, etc.). The crosshair needs to be bigger and have more bright neon colors with an option to change its color.
Anyways, hope this game gets better over time as i'll be keeping my eye on it. Best of luck to the creator(s)!