Thanks for your review. And I totally agree that we could implement some cheer or clapping, but we made some self-made background music. Maybe you must turn it on in the options tab in the title screen?
lightningspell
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Your game was quite a lot of fun, sadly a bit short tho. The animation for the player character looked amazing and i loved the sound design of your jump and the rewind mechanic. But i think the game lacked a bit of variety in its level design and would have greatly profited from some background music
Thank you for your nice Feedback. This help me a lot. I will make a kind of tutorial in the final game. I can really understand your confusion (At this state of developing is this game quite hard to understand).So here is a short explanation of the main gameplay. The core gameplay is to wait for incoming astroids and collect them. Your hooks should catch them and drag them to your ship. There your Ship should convert them to Money, which you need to buy upgrades and energy. I also noticed that some controlls don´t work like i intented to make them, so there is still a lot of work to do.
Game Title/URL: https://lightningspell.itch.io/nebula-mining-corp
Pitch/Information: This game is an idle game in which you need to click on asteroids in range to collect them. These asteroids get converted into money. There is an energy bar at the top, which needs to be refilled with the use button.
I'd like feedback on: Almost anything and especially Ideas to improve the Gameplay loop and other Ideas to make the game more interesting.