Seems to be running at turbo speed in the browser version right now, though the ROM is fine.
lifeis2-d
Creator of
Recent community posts
I worked on a silly proof of concept just to mess with GB Studio 4 this week and... it felt buggy, overly complex and fiddly. Things like the "tile counter" for backgrounds that when you go in and cut detail out, even if you reload assets, does not update and the only way to make it do so is to close and reopen GB Studio... which for how often you would need that would add so much wasted time to projects. Or things like the platformer mode allowing you to set the player speed command as always... except, it doesn't work in that mode. Literally. It doesn't hide the command in that mode, or tell you it won't work. I found out via a random reddit post.
I have to stick with 1.21 anyway as the later versions cut the basic functionality to do the branching conversations I need.
As far as making carts, I use a GBxCart RW and... super cheap bootleg carts (usually Pokemon...) from aliexpress which can be overwritten with it. People on the likes of etsy offer label printing but after that getting into boxes and manuals etc I've never done.
Extremely satisfying to be able to actually have your game on an actual GB cart, even just for personal use. Feels very real then.
They disappeared for a couple of weeks and the URL that was around had to be changed, could've been around then. Nintendo has always had a... complicated relationship with fan works, and I'm firmly of the belief that I want things to actually be released and playable on the hardware itself. I fully expected Square Enix to come at me, but it never happened and so much of Don't Nod now being aware and following... well, when the co-creator of the entire franchise approves of how it went, what more can someone ask? ;)
Definitely easy to get burned out. Or be tempted toward other things (Lost Records: Bloom & Rage...), or wishing a newer version of GB Studio with all the fancy new things since 1.21 would work for branching conversations without requiring hundreds/thousands more things added...
All for the love of the game, I guess! :)
Yep it is mine - all of them are complete and available as roms within the posts on here. Well known (over 21,000 views), well-loved, and I have some of the original team among the fans of it including the co-creator Michel Koch.
I fear Nintendo a little too much to go attempting Another Code now and I've started on Life is Strange 2. Cool to see someone else working on these kind of games and will keep an eye out for some more ASHLEY MIZUKI ROBBINS [tm] here!






