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Lichtel

284
Posts
36
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A member registered Oct 03, 2023 · View creator page →

Creator of

Recent community posts

I´m really bad at knitting in real-life, so  at least once I can make my one pullover. =D

Thank you for playing! =D

I like the dialogue you have written and the more realistic layout of the castel. Also the way you input the "Rock smash" mechanic is good.

I don´t want to repeat what the otherssaid , but the Bug with the "Cure"(slim enemy near the chest at the right side of the exit) appear in my playthrough too.

Thank you for your nice words. Yes I am planing for a different Outfits for Naya (almost everyday and a ingame explanation therfore  will follow). Nice to hear that you liked the choice system. =D

I see the problems with the fight  scene, I think I have a fix for it.

Thank you. =D

I like that there are so many endings.  I would reduce the waiting times of the busstops. They are a bit too long (or too realistic).

Thanks for playing and your in detail feedback. =D  Especially  of the  UI part and the tutorial. 

Thank you for the compliment and the feedback. =D

I think I get what you mean, I already have a idea how to change that.

I like the cute artstyle and the gibberish fits perfectly. The game was really fun. =D

I noticed a bug were you can´t undo a selected item, if you don´t move to another room. Also the item pictures still shows up in the other room.

I like the way you did the sheep. It would change the backgrounds(that are photos at the moment) to a similar artstyle as the middlegrounds. A  font that´s more like e.g. Mochibop would fit the artstyle better.

It is not so clear what sheep are dominet. I would add the (p/d) in the text description.

Overall the game was fun. =D

Thanks for the hint. >=O That´s annoying!

 Impressiv what you updated in 2 months(devlog). Also the game is perfect for a mobil version.

I didn´t download every game yet. But some games I couldn´t play because nortan can by rather extrem. =D So my my computer is ok.

The controls are good, when there is not too much going on on the screen. In my opinon the game mechanics are clear now.

Thanks for playing and your feedback. =D

The mouse cursor changes colors , when you hover over a interacable object. It seems to be a bit to subtle. 

I totally forgot to proof-read my dialogues. I will change that in the next update.

Sure, someone needs to start it. =D

I like the overall artstyle.

It´s a nice zen-like game.  It just not that clear why the village people would like to be near each other.

I like the mystery-dungeon-like gameplay. Maybe a defense option would have helped in combat.

I don´t mind the cutscene length. I like your puzzle design.

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I like your artstyle. =D If you could not only hear the rain but also see it on the windows, that would help somewhat.

I like the gameloop. If you stay with the pixelart look , I would recommand you use a pixel art font. I would also add a option (e.g. first food collection stop) where you can equip gear.  

The animated Logo is really fun.  A option to hide behind the rocks against the arrows would be nice.

This game is really addictiong. I like the unique controls.

It would help to show the controls in the main menu or at the top of the screen. Besides that I like the 1-Bit pixel look and the SFXs and music fits  too.

Normally I don´t play towerdefense game, but I really like the game loop.

Puffo is really cute. It would help to make the jump button also on the W-key /arrow-up key so it is easier to platform and traget enemys. I like the walljump in your game, because it is a very powerfull move. I almost never needed the double jump.

The story was cute and liked especially the exploration part.  I just wished that there would be a Ending scene/pictures to see a difference in the choices you take.

Thanks for playing! Ups I overlooked the typos. I will change that in the next update

XD purgatory is under cinstruction - nice idea. Saddly relatable =<

I really like the body options and espacially the two doods running the shop.


I found your zine interesting because I didn't expect it to still be so complicated to write black characters.

Personally, I think Desscaras from Ichi the Witch (manga), Neoma from High Spirits Neoma (webtoon), and Bridgette from This Isekai Maid is Forming a Union! (webtoon) are cool characters. I highly recommend the mangas.

Intersting, this is the first time I heared about this spirit-overlapping. XD Great black magic indeed!

It´s surprising that there are so many options for "body customization". I curious how the project evoles.

Always good to see more alternative clothing. =>

Nice I like the unique styling choices for the centaur. =D

XD It seems like we have the same taste.

Very cute artstyle =D

 

I didn´t know before but she is really cute. Vocaloid are just the best!