It was written in Construct 2. Mammoth task to convert to construct 3 sadly otherwise I would, as it contains plugins that need to be replaced / removed some of which are pretty embedded :|
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Hi, it actually wasn't meant to end up in the bundle, the links went all awry and this got added by accident, its no longer in development (as support for the language it was written is was stopped)
However I am looking at potentially open-sourcing it in the future / rewriting it.
Here is a list of commands :) https://trello.com/b/EE0Z7oWX/build-your-own-adventure-with-adlengine
hi its magic, anything caught in the light show/s perish (different range) - the idea was that you would build up the mana over time and use the magic as needed.
Only really useful for the mage, not the rogue. Although it appears I didn't lock the keys so you could use them for the knight also.
hah guess in that case you beat the game xD
There is supposed to be a final boss..
The green potion = mana (mage)
Meat I think is another means of healing (seems pointless tho with healing potions)
Hey Leaf, amazing work! for some reason the links all messed up in my original inclusion post, I have updated them so if you are able to update the bundle to reflect that would be great, as for some reason they all ended up linking to adlengine. Thanks.
I would like to donate my entire back catalogue and some of my newer stuff.
Thank you for this opportunity and I hope it is a huge success!