Thanks for the feedback I really appreciate you taking the time to dig in. I agree about the control instructions I should’ve added a quick guide for players. The inventory and crafting limitations are things I’ll definitely address in the next update so it’s smoother to progress and build. Glad you enjoyed the procedural generation though, it was a rush putting it together in 3 hours
LGD-K.A.M
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Thanks for the feedback I really appreciate you taking the time to dig in. I agree about the control instructions I should’ve added a quick guide for players. The inventory and crafting limitations are things I’ll definitely address in the next update so it’s smoother to progress and build. Glad you enjoyed the procedural generation though, it was a rush putting it together in 3 hours
Thank you for the detailed feedback. The UI layout and panel movement issues weren’t intentional and I’ll definitely look into fixing the scaling and positioning bugs. The blurry text is likely due to canvas scaling, so I appreciate you pointing that out. As for the banner art, that’s fair I experimented with a different style there, and I can see how it might create mismatched expectations. Thanks for taking the time to explain what you experienced




