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LGD-K.A.M

6
Posts
A member registered 52 days ago · View creator page →

Creator of

Recent community posts

Thanks for the feedback I really appreciate you taking the time to dig in. I agree about the control instructions  I should’ve added a quick guide for players. The inventory and crafting limitations are things I’ll definitely address in the next update so it’s smoother to progress and build. Glad you enjoyed the procedural generation though, it was a rush putting it together in 3 hours

Thanks for the feedback I really appreciate you taking the time to dig in. I agree about the control instructions  I should’ve added a quick guide for players. The inventory and crafting limitations are things I’ll definitely address in the next update so it’s smoother to progress and build. Glad you enjoyed the procedural generation though, it was a rush putting it together in 3 hours

Thank you for the detailed feedback. The UI layout and panel movement issues weren’t intentional and I’ll definitely look into fixing the scaling and positioning bugs. The blurry text is likely due to canvas scaling, so I appreciate you pointing that out. As for the banner art, that’s fair  I experimented with a different style there, and I can see how it might create mismatched expectations. Thanks for taking the time to explain what you experienced

Thanks for the feedback! The UI cropping is something I’ll definitely look into — I didn’t account for all screen sizes. I agree about the sound effects too, that would add a lot more impact to the shooting. And yeah, it was built in around 3 hours, so I focused mainly on getting the core mechanic working. I appreciate you taking the time to try it out and leave detailed feedback

Hey guys pls comment and help me improve the game

I myself i have been playing it a lot i hope you enjoy the game guys and share with other thank you