Hey just a heads up - and it could be user error on my part - but when importing a few asset packs of yours in godot 4.5 i get this error while trying to use any .gltf files:
ERROR: Failed loading resource: res://asset_packs/Polugon-WildWest/Models/Road/SM_road_01.gltf. Make sure resources have been imported by opening the project in the editor at least once.
ERROR: editor/editor_node.cpp:1358 - Condition "res.is_null()" is true. Returning: ERR_CANT_OPEN
The prefab scenes work but the .gltf allow for easier customization etc. Again it could totally be me doing something wrong but I think there is a filepath wrong or something
Thanks! Great Pack







