Thats a good question. I've worked on it on and off since release but it's still in the "fleshing out basic mechanics" phase and not in a good spot to release an update. At the very least I do want it to be a playable game at some point and not just a mechanic demo. So I guess the answer is yes (hopefully).
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Internally it uses a bit array for genes, using crossover for variance. I thought it would be fun to try out genetic algorithm techniques, and it has been, but difficult to balance.
As for distinguishing, at the very least I'll probably use at least hair color/skin color. Ideally some sort of list view as well.