Thank you, i also liked your game so much
levi nao
Creator of
Recent community posts
this is my game, please be honest (VERY honest):
https://levi-nao.itch.io/gearman
and i also made a google form if you want to see it:
https://docs.google.com/forms/d/e/1FAIpQLSeT-qSVNazW_o8evoI0YgzsT_BD1iU_iL-FhBmG...
can you test my game?:
https://levi-nao.itch.io/gearman
i also made a google form if you want to see it:
https://docs.google.com/forms/d/e/1FAIpQLSeT-qSVNazW_o8evoI0YgzsT_BD1iU_iL-FhBmG...
this is the absolute, ultimate, final playtest for my game
if you are willing to test the game please fill this after playing the game:
https://docs.google.com/forms/d/e/1FAIpQLSeT-qSVNazW_o8evoI0YgzsT_BD1iU_iL-FhBmG...
this is the game, please test it:
https://levi-nao.itch.io/gearman
hello, thanks for what you said, i just updated the game, i made a post too, can you go see it, please?
https://itch.io/jam/theveryseriousjuniperdevgamejam/topic/6521801/prototype-test...
here is my protoype/semi-game (its not a prototype but still not a game, idk what it is) for this game jam, if you play it, can you please tell me:
- bugs you found
- good/bad thing about the game
- what to make better/refine
- are the sounds good?
please?
anyways, only do that if you want, this is the link for the page of the game:
https://levi-nao.itch.io/gearman
This game is really good, i just found it difficult, especially because i have 2 monitors, if i spin too fast my mouse go to the other screen and i lose momentum, and if i dont spin fast.... i really just dont win, i think what woud be good is adding more space between the checkpoint and the obstacle (i was stuck at the second checkpoint for like 5 minutes straight) and adding keyboard controls, so its easier to control (in a good way) and fix the 2 screens problem for everyone
just released a playtest for my game, can yall check, please?
https://levi-nao.itch.io/gearman
so uhh, can you see this, please?:
https://itch.io/jam/theveryseriousjuniperdevgamejam/topic/6516958/3-day-game-rev...
this is the prototype i made in 3 days, the mechanic is that you lauch gears, they spin, when they hit something their direction change to where it was spinnning (doesnt count diagonal direction, only in some especific angles), reset the lifetime, and increase the speed by 0.2.
other thing that i would like to get help is: how do i fix a bug that depending on speed things just pass through the walls (that use tilemap collider) or just get stuck inside it, but you dont really need to help me with that.
what i wanted to get from you guys is: what is good, what is bad, a quick review and what i do to make the game better
