Hey thanks for the idea about the complmentary colour, great idea/suggestion. Thanks for playing and sharing your thoughts, appericate it
Level Bump
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Music sounds Iike I am an orbital shock trooper dropped into the Halo universe for Halo ODST. haha.
But overall its fun, some audio sound effects and some pickups and powerups and you got a neat little game. I like the idea of staying in the center but too much will blow you up. its neat king of the hill while avoiding rocks flying at you. Nice work for this game jam.
Interesting concept of a game. (with bots) I did end up running around sprinting and knifing them. I like how I could see them occasionally make a sound. make all the fun sneaking up and making the drop. Imagine with real internet players this would be quite chaotic, Nice work with this jam submission.
It's pretty neat, congrats on completing the jam, I recommend adding some in game text to press F at the wires initially as I couldn't see it and I fell a few times into the void and wasn't sure what to do. But your description under the game assisted me figuring out what I was meant to do. (aspect ratio is also a bit squished, not sure if it was because of my monitor too).
Hey this is pretty cool well done for finishing in time for the jam. while not complete as you stated its the effort and time put towards to get it to this state. well done. I look forward if you continue working on it or adding updates to checking out where you take it next. Ran well on web, had no issues.
very cool concept and works quite well with the theme connection. well done. it is very interesting and I like how much work is already put into this. well done for this Jam. I've bookmarked to come back and check it out see if I can get further. its got that itch (no pun intended) that I want to get further or overcome the puzzle you have designed. (got to level 3)
This is a pretty neat spin on the tower defense idea, Difficulty ramps up quite high for wave 3, However, I really enjoyed the direction this game is going. I wish you had more time and could add more visual indicators (health of wall, upgrades etc.) and this would be a really neat game that I wouldn't mind throwing a few dollars to pick up on steam or itch if fleshed out further. Great job with the game and submitting for this Jam. nice work
Hey really appreciate your feedback and you spending time playing our little game. Yes we started to discover the packages pinning the player too, Happened quite a few times when testing ourselves , you done pretty well for yourself if you got to get 1100! thanks for taking the time to write out a comment and share us a screenshot. we appreciate it :)
great use of art assets, and UI is juicy and responsive. nice work. I think it at times the controls were a bit clunky to interact with, probably due to the perspective and getting adjusted as a new player, but got used to it after a while. But possibly adding some of that tweening on the character animations rotating and moving to smooth that out just like what you have for the UI.
I enjoyed the exploration of moving the objects without blocking yourself in. overall really neat game well done!
Thank you for playing our little game and the feedback, that was the one thing we ran out of time for, collision containing the player. too much focus onto other areas before the deadline. But I agree, with the audio levels, I apologies if it gave you or anyone a jumps scare. still learning Godot for the first time, we will factor it in future titles. Thanks again :)






