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Level Bump

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A member registered Jun 11, 2020 · View creator page →

Creator of

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Hey thanks for the idea about the complmentary colour, great idea/suggestion. Thanks for playing and sharing your thoughts, appericate it

Absolute chaos, love it! 

I love simple games like these. not overly complex but enough to keep you engaged.

Hope you continue working on it as you mentioned in other replies. Nice work getting it done in time!

shared this with my team mates, this is very addicting and juicy to play well done. 

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mentions this is web build but isn't maybe tweak the submission settings :) Regardless nice work on getting it done for the jam

you submitted, that's what counts. don't count yourself short! AI helped you create something and share it with us. 

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its challenging to pull game jams off, and you did it, well done. thanks for sharing your game, it has character

Movement feels really good. love these types of games. good job on submitting :)

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PUG! nice work fun little game. Animation blending is always tricky!

rad game love the vibe the 3 of you created. 

great game, I love pipe dream!

Important part is chucking up what ended up making, and you gave it a shot. its what counts!

Nice game, interesting concept. I think adding a spawn limit on your mice as you can keep clicking on the picnic tables and eventually you block the incoming cheeses and flood the pathways. but good job in submitting in time. 

addicting game loop, juicy animations nice work. 

clever design on display here. nice work

grapple is tricky to master but neat little prototype. 

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cool concept, enjoyed playing it, thanks for sharing, and congrats on getting it in for the game jam. It be interesting for future expansion of this to use a see through shader for the objects that get in the way of the character you are controlling.  But overall good job with your submission. 

There is, but its probably too quite, but in hindsight we needed to add the functionality to reduce the music and sound independently as its too loud. and the ability to mute. Thanks for taking the time to review our game and play it. appreciate it. feedback noted! 

I agree with the other comments, it was super addicting, and along the realm of bejeweled, where you can zone out and just play. The sound makes it satisfying as you rotate, like you feel powerful. should polish this up and add juicy to it, like this talk. and then release it. :)

Music sounds Iike I am an orbital shock trooper dropped into the Halo universe for Halo ODST. haha. 
But overall its fun, some audio sound effects and some pickups and powerups and you got a neat little game. I like the idea of staying in the center but too much will blow you up. its neat king of the hill while avoiding rocks flying at you. Nice work for this game jam. 

I couldn't find controls listed anywhere, but figured out you click on the dot to move left and right. and bounce the beam. I got to level 3 and was stuck, not sure how to progress or if there is another button or thing to do to pass. overall cool idea. hope you flesh it out further :)

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I think some visual feedback of the money being extracted from you when you are captured. but team mate and I were laughing our heads off at the kids voice talking to the dad. Nice game. hope you guys/gals had fun like we did playing it. :) keep working on it for the lol's

The duck sprite is amusing, congrats to submitting to the jam. thats what counts :)

Interesting concept of a game. (with bots) I did end up running around sprinting and knifing them. I like how I could see them occasionally make a sound. make all the fun sneaking up and making the drop. Imagine with real internet players this would be quite chaotic, Nice work with this jam submission. 

It's pretty neat, congrats on completing the jam, I recommend adding some in game text to press F at the wires initially as I couldn't see it and I fell a few times into the void and wasn't sure what to do. But your description  under the game assisted me figuring out what I was meant to do. (aspect ratio is also a bit squished, not sure if it was because of my monitor too). 

This was the same for me too, full screens to a black screen. Possibly too large to quickly load?

This game fun, blastsilver shared it with me, I enjoyed the mechanics and throwing slime around to defeat enemies. nice work. worth expanding into a larger game :)

Thanks for checking it out!

Hey this is pretty cool well done for finishing in time for the jam. while not complete as you stated its the effort and time put towards to get it to this state. well done. I look forward if you continue working on it or adding updates to checking out where you take it next. Ran well on web, had no issues. 

Nothing has been uploaded. reply to this post when you do! I'll come back and check it out. 

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as the comment I saw on the Itch.io page says "THIS GAME SLAPS" haha nice work on this it was super cool and interesting to interact with, hopefully this feedback and the others gives you encouragement to continue working on it or something similar. I appreciate the aesthetic n all. awesome stuff.   

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very cool concept and works quite well with the theme connection. well done. it is very interesting and I like how much work is already put into this. well done for this Jam. I've bookmarked to come back and check it out see if I can get further. its got that itch (no pun intended) that I want to get further or overcome the puzzle you have designed. (got to level 3)

This is a pretty neat spin on the tower defense idea, Difficulty ramps up quite high for wave 3, However, I really enjoyed the direction this game is going. I wish you had more time and could add more visual indicators (health of wall, upgrades etc.) and this would be a really neat game that I wouldn't mind throwing a few dollars to pick up on steam or itch if fleshed out further. Great job with the game and submitting for this Jam.  nice work

Hey really appreciate your feedback and you spending time playing our little game. Yes we started to discover the packages pinning the player too, Happened quite a few times when testing ourselves , you done pretty well for yourself if you got to get 1100! thanks for taking the time to write out a comment and share us a screenshot. we appreciate it :)

great use of art assets, and UI is juicy and responsive. nice work. I think it at times the controls were a bit clunky to interact with, probably due to the perspective and getting adjusted as a new player, but got used to it after a while. But possibly adding some of that tweening on the character animations rotating and moving to smooth that out just like what you have for the UI. 
I enjoyed the exploration of moving the objects without blocking yourself in. overall really neat game well done!

Hey thanks for giving our game a whirl appreciate your time. 

Thank you for playing our little game and the feedback, that was the one thing we ran out of time for, collision containing the player. too much focus onto other areas before the deadline. But I agree, with the audio levels, I apologies if it gave you or anyone a jumps scare. still learning Godot for the first time, we will factor it in future titles. Thanks again :)

Thanks for the encouragement and checking out the game. I appreciate it 

Might be good to recommend playing in full screen right below the embed in the description text. the embedded version is cropped. I see a lot of potential that can be realized here with more time!, keep at it.