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LeovidDanard

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A member registered Oct 22, 2022 · View creator page →

Creator of

Recent community posts

Thank you

I have a few ideas, I'll try them out and let you know.

Thanks for your time.

Can you give me the model of the device you use?

Hello, these bugs should be resolved by now. Try downloading from the following link.

https://drive.google.com/drive/folders/1QfuT4O1qdFl8PEICmysc5C2w7bLwWbVA

And also combine it with the Dash

The jump is progressive. The longer you hold it, the higher it goes.

2 more levels, 3 new enemies, 6-8 new animations, new NPCs and mechanics

Thanks, now I know it was a Unity problem.

I recently updated Unity, the game engine, and it fixed several bugs, perhaps your issue is one of them.

Here's one of my test versions; download it to test compatibility.

https://drive.google.com/drive/folders/1QfuT4O1qdFl8PEICmysc5C2w7bLwWbVA?usp=sha..

ya logre resolver el error, era un problema de Unity. esta resuelto.

Hello, thank you for reporting the display scaling issue. 

To confirm, this is your display resolution:

7.3", 1536 x 2152 pixels

Bro, no eres el único, todavía no se cuál es el problema. 

Yo tengo un Motorola G8 Plus, y cuando comienza el nivel, está todo en negro y el juego se invierte. Pero no pasa con los emuladores de Android. 

Los teléfonos de conocidos, en los que probé el juego, no tuvieron problemas, y al final es algo de 1 entre 100.

Pásame tu modelo de teléfono, estoy haciendo una lista con algunos modelos, para ver si puedo encontrar la falla. Y si puedes grabar un gameplay estaría agradecido.


Muchas gracias por apoyar esté proyecto.

Hello, there are currently unlockable stats. Among them is a double jump.

The attack hitbox was out of range, which is why it felt like the attacks weren't landing. I fixed it yesterday. You'll see it in the next patch.

I love your idea for the cards. I've been thinking about how to implement them, and there will be two methods for now.
1. It will be through exploration.
Find certain objects and you'll unlock a card.
2. It will be through "Achievements" - repeat an act X with an enemy.

I'm still thinking about how to integrate it.
Thanks for your input. When I have the first card, I'll send it to you.

Right Now

Hello, theoretically it should be solved.

Ahhhhhhhhhh

Hello, thank you very much to everyone who has been waiting.

Next week I will be publishing the new version of KAMA. 

Keep in mind that this is a game remade from scratch, and that I made it in my spare time. This is my first game, and I've never worked in the video game industry. Development has been more difficult than even previous versions. 

If the game gets enough support, I'll be able to fully dedicate myself to working on it. 

The main changes are: A new, cleaner code, which will allow me to have a more flexible workflow. Redesign of all visual elements (environment, atmosphere, characters, and enemies). 

I have many things implemented in the game that won't be available at launch (galleries, languages, animations). 

If everything goes well, I will be able to release bi-weekly or monthly updates. Please give all the support you can so that I can also dedicate myself to what I love so much. 

I will be answering questions, and thank you very much for reading. Have a nice day 

Leovid

Hello, thank you very much to everyone who has been waiting.

Next week I will be publishing the new version of KAMA. 

Keep in mind that this is a game remade from scratch, and that I made it in my spare time. This is my first game, and I've never worked in the video game industry. Development has been more difficult than even previous versions. 

If the game gets enough support, I'll be able to fully dedicate myself to working on it. 

The main changes are: A new, cleaner code, which will allow me to have a more flexible workflow. Redesign of all visual elements (environment, atmosphere, characters, and enemies). 

I have many things implemented in the game that won't be available at launch (galleries, languages, animations). 

If everything goes well, I will be able to release bi-weekly or monthly updates. Please give all the support you can so that I can also dedicate myself to what I love so much. 

I will be answering questions, and thank you very much for reading. Have a nice day 

Leovid

Hi, can you explain this to me in more detail?

Thanks

Delicious

ok wolves, futanari girls, cum

Sir, yes sir

HAHAHAHHA

I'm working on it 

I've expanded the repertoire of scenarios that are possible

Hi, what language do you speak (I use a translator too)

I like your ideas about the shop, although I can't add extra weapons as main weapons, I think I can add throwing weapons. This is due to the construction of the code.

I think spells will also be possible and the idea of concept art would be fantastic.

I also keep in mind that I developed the game with the intention of being played with one hand (at least on PC)

I didn't know Unity had a translator, thanks for the information

Thanks;)

Any suggestions are also welcome.

Thank you very much for the Bug report.

Although the game is in a different state, all the code is new, so I don't think that bug will appear again.

But it was kind of fun to watch.

Hello, I have not been able to update the game due to health problems and a system error and I lost a large part of the game content, now that I have recovered, I will return to work on the development.

Thank you very much to everyone who supports this project, I will strive to continue improving every day.

Leovid Danard

Yes, they are all points that will eventually be improved in the future. thank you very much for your comment

With the character's base animations I was already thinking about changing them.

Pressed jump is a good idea to implement.

The zoom is a good mechanic, I will try to have it for the next version.

Thank you very much for your review, I will do my best not to disappoint you.

Thank you, I will do my best to get it out as quickly as possible.

I will strive for better level design, thank you very much for your opinion, I will take all your points in the future

Thank you very much I will keep it in mind to solve it

If you have problems loading levels, press "Delete" in the Main Menu

Si tiene problemas para cargar los niveles, presione "Delete" en el Menu Principal

Any Criticism, bug, or content you would like to see, please write it in the comments box


Cualquier Crítica, bug, o contenido que le gustaría ver, por favor escríbalo en la caja de comentarios

Get well soon, take your time LAGS

Happy new Year

lags congratulations on reaching the goal

It's looking amazing, I like the game concept and the mechanics you're implementing

The A would be good if it had a crown shape, but if you don't want to be chased use the B

Artcraft?