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LeonteStefan

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A member registered Aug 04, 2023 · View creator page →

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UPDATE:

The error is fixed in the new version, both error are fixed.

Thanks for your fast response, you are a life saver

Thanks for the reply. The TypeError: this._shopGoods is not iterable

There are playtest features in the Visustella core engine plugin that allow you to spawn items, weapons, and armor

https://imgur.com/a/9HX49lN

In the image above you can find what I am referring to. The playtest section of the options menu, is added by the Visustella core engine,  you can replicate that by activating playtest effects and choosing spawn items, weapons, and armor.

To recap: 

`1. You need the Visustella Core engine and the other tier-1 plugins

2. Make a new project and enable all plugins including the gacha minigame plugin 2

3. Playtest the game

4. Enter the menu and click options, and then navigate to playtest, turn playtest effects on

5. Scroll down until you can find the spawners section with spawn items, armor, and weapons.

6. Click on one of them.

If you follow these steps, the error will be reproduced. I hope you can get a fix for this problem soon as well.

Sorry to comment again, but I found a compatibility issue with the plugin.

It's looking into its compatibility with the Visustella core engine.

https://imgur.com/a/mvZfYlv
In the link above there is an error, a TypeError that happens when you have the "Name Processing" event running

There is another TypeError: this._shopGoods is not iterable. This happens when you try to spawn in items via the visustella playtest effects

https://imgur.com/a/ur7hwg1

In the 2nd link, you have the error in the console, if you want any additional info you can reply.

Also, I test this on both an existing game and a fresh project and the results are the same.

I bought this plugin, and I am satisfied. It has all the features that the last one was missing. It immensely helped my game; it's easier to set up banners. All in all I am satisfied. 

I do understand, works for me either way. One feature that I might want to ask if you can make it. The option to obtain characters as rewards and also have custom intro animations for characters, think something like Wuthering Waves. And another option for the pulls to give you currency, like the coral in WuWa as another example. If those features are already in there, then I am eager to try the plugin once it releases

I can't wait for this plugin. I developed a gacha game and it's very helpful, those features will save me a lot of eventing. Also, one question if you don't mind, what will happen to those who already own the previous Gacha plugin? Will we get a discount or is it full price? I am not complaining either way, you do good work with your plugins.

Thanks, you answered all of my questions. I will consider adding the plugin after I fix my project. Thanks, have a good day

Hi, I am interested in buying the plugin. I want to ask if it has these features first. Can we enable the gacha from the menu, like a button added there to access the gacha feature, 2nd, is it possible to set multiple gachas that use different currencies? In my current project, I have multiple currencies set up for my current system.  Are these features already in the plugin?

Didn't know the game was here as well. Good job on the game so far. Hope to see more updates

I think that is a known bug. It happened in other instances as well. Like when you get hit by monsters and the sort. Sometimes it happens in that scenario as well.