By the way, did you know that games can be run in the ZesarUX emulator?
Leonis
Creator of
Recent community posts
I can't believe it! I didn't think it would be out so soon. Will we have it before the New Year? I'm enjoying the paper copies of the magazine; I can say the paper quality is better than Crash Micro or Next. The only thing I'd recommend is changing the font, as it's quite thin and a bit difficult to read in this format. My apologies. I wanted to write you a thank-you note back at the beginning of the fall, but I've been so busy that I haven't gotten around to it yet.
I wouldn't want to spread the data across different websites, because it would only make things more confusing... Ideally, I'd update the ZXDB. It would be even better to update the information on the official website specnext.com. But honestly, I don't even know when I'll get around to it, because I'm still finding games and utilities. And this is just a collection of data and files, I haven't even started studying them yet...
Wow!!! Two more people liked the spreadsheet, although it's far from final. Thank you for your trust; it gives me more room to maneuver. I'll definitely write about where I'm investing these funds.
In theory, ZZap and Fusion magazines shouldn't have anything to do with Next, so I won't rush to support them on Kickstarter.
I could consider supporting Duefectu Corp, Happy Coding, em00k's Crew, and Mike Dailly on Patreon to gain access to some restricted resources, or buy digital versions of Retro Format / Eight Bit magazines. It's a bit pricey, but they supported Next, and in addition to reviews, you can use the listings to build another game that's not yet in the database.
Hi, thank you very much for your question. The table is being built with the potential for automation. I haven't looked at the structure of the ZXDB yet, but I think I can generate data for export. Two things are holding me back right now: 1. Genres. This is a time-consuming task, as I need to study the ZXDB's genre structure and then investigate each game. 2. New additions. I'm still finding lost games and utilities, and I'm tired of wondering when they'll all run out.
I supported Crash Magazine on Patreon. I'm currently reviewing the magazines to add the necessary information to the database. I've already looked through the Next magazines, and now it's time for the Crash magazines. I have paper copies, but it's easier to read on screen, so I'll download the ones from Patreon.
I honestly didn't expect anyone to buy the database. I'm very pleased. I'll have enough money to buy and study one of the digital versions of Next's games on ichi.io. Or gain access to the restricted files on Patreon. In any case, it's a start, and that's great. It looks like this process won't be over anytime soon :)
Hi Chris, please take a look at these libraries from 26 September.
https://www.facebook.com/groups/237301699960491/user/100001353765096
I'm glad that the author of the Atic Atac Remake took up the code. I thought I'd never live to see this game.
Hi, I am a big fan of games about Bruce Lee, so I am very happy about the new game with his participation. Please make the combat system closer to the original. Also climbing stairs - in the original one could go upstairs without much centering in the middle of the stairs. Another question - will other color schemes be available? For example, Amstrad CPC, Commodore 64? It would be amazing.



