I will be posting a new version soon.
Leonidasmainch
Creator of
Recent community posts
clickbate title (some of my progress got deleted) because Microsoft has OneDrive on automatically and not to the PC itself I 'lost' all my jar game stuff but I was able to get all my Jar game 1 stuff back like Correct images and the pygame stuff the only thing I really 'lost' was Jar game 2 pygame stuff but It was not that far along and as for Jar game web unity (I din't even start that yet) and the Jar game 2 stuff is easy to remember because it was only the next 10 base upgrades for each upgrade menu
I will stop posting a lot for the game updates as (I basically only have side upgrades left and they would take too much room if I do them each individually and also itch.io says less then 1 gb and I think I can do that but if i keep posting like this then it will go over)
— I'm still working on the game though
–I am on 0.3.14.30 tho and all is left is upgrades (and maybe achievements)
I will still post some major updates but not all of them.
1st side path added (check devlogs on https://docs.google.com/document/d/1Rg7gbWVipByEVUjVEAgNrG_THvTUkkRA_VWLqsWDAYo/... ) and if you are to lazy to check just read this.
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[Mostly here as a timeline of how the game evolved, not as full patch notes.]
0.0.7.15 - basic game, first release (doesn't work)
Does not play for browser yet
0.1.7.15 - basic game (works)
Does not play for browser yet
-fixed Jar despawning while at meter, Jars go left after full and then sale (I have to fix the movement of it tho)
-no upgrades yet.
0.2.8.16 fully fixed based game
-fixed Jar movement while at meter
-fixed Jar visuals while filling (it was just an overlap)
-no upgrades yet (probably going to be the next one)
-added cheat codes
-moved belt down just a little to fix the visuals.
0.2.9.21
-I can't remember what this changed
0.3.9.21
-added loading screen
-added 9 drop upgrades
-added 9 Jar upgrades
-added a menu for both with drag scrolling
Still no browser
0.3.11.25
-fixed how upgrades work so Jar don't get upgraded mid screen, they spawn with new drop limit
0.3.11.26 (not enough updates to release)
-added image for every single upgrade in drop menu
0.3.11.28 (not enough updates to release)
-added image for every single upgrade in Jar menu
-added ‘$’ symbol on the cost at end in upgrade menu
this is the base for Jar game 2
now the long part begins (split path)
0.3.12.28 (dev info) (not enough updates to release)
-organized game folder + files
0.3.12.30 (not enough updates to release)
-Fixed drop skill tree starting at one (to lv.2 and also this fixed lv.10 image)
-fixed Lv.10’s drop image
-teaser Jar game teaser (v0.3.12.30) #jargame #Leonidasmainch - YouTube
0.3.13.30 (not enough updates to release)
-added 1st side path in Jar tree (meter LV.1)
Jar game v 0.3.11.25 will come out soon (I just have to ship it) (Jar game might be done before the year ends or earlier)
I am waiting to finish with non-split upgrade paths (already done with the 0.3.11.25 but i am waiting a little more to paste the game as i can reuse the base game but, I'm gonna add different split upgrades and IAP [that are not mandatory] (you could get it in game it just speeds up the process and also there will be a buying limit time cool-down)

