Not yet, but once the demo is finished it'll be available for everyone :) rn only my Patrons have access to games in development. If you wanna to try something else in the meantime I have a demo for another game "Milk Factory", it’s NSFW tho
leoneryart
Creator of
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Yeah :D I'll focus on finishing all core systems for the game by late June, I'll release the demo then, I guess I can update the visuals later on. Btw for now I'm thinking on only setting for download the full version of the game & a mobile demo version (android only tho, is too expensive for me to make an IOS version). Itchio offers limited storage so I'll see if I can set PC demo for download, eitherway it'll remain web playable.
Last month I was hella busy with my job and many more stuff. I'm still working on 2 mini games for the demo to be fully released, but I hope it's ready around late June maybe (it's my 1st game ever so code takes me some time). The demo will be limited but 100% FREE.
Btw Patrons not only test the updates, they actually shape the game, everything from the shop, the "breeding" animations, and more has been decided by my Patrons. So basically the demo will be the result of their input and ideas.
The "Sale Goals" feature is primarily a motivational tool designed to encourage community support during sales. To use this feature, you need to create a sale for your game and set a financial goal for that sale. Once the sale is active, the progress bar will automatically appear on your game pages.
If you don't want to run sales but still recieve donations and maybe have a progress bar, you could embed custom widgets or buttons into your game page.
Ko-fi provides widgets you can embed, like a donation button to drive people into your Kofi page, a donation panel that lets people donate directly from the widget or even become a monthly supporter, and of course there's the Kofi goal bar, which displays the live progress on your active Kofi goal. All those can be embeded on the "Description" from you game page.
You could potentially make your own widgets and embed them but that would require more coding knowledge and possibly a backend server, and to be honest I'm not an actual expert on that.

