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LeoGP

11
Posts
2
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A member registered Feb 12, 2018 ยท View creator page โ†’

Creator of

Recent community posts

The level of polish here is astonishing, congratulations! You balanced your time and work to give dedication to all aspects of the game. At some points I was a bit confused on what to do though, since the rules change for every level but the cards are the same. There was so much visual information that I missed the tutorials, if there was any after the first level. Overall a great entry, I'm sure it'll keep among the best rated games.

Cool use of physics. I'm pretty bad at this though lol

I was using Chrome. I switched to Edge and it works now. Perhaps you might want to warn about that in the game's description.

Controls are responsive and shooting feels nice. The scenario getting cleared out by the shots was a great touch. I just felt the pace of the game a bit off. After three levels, the gameplay was the same and so the enemies.  Maybe bringing upgrades and new mechanics sooner would be better to keep the player engaged. The enemies could be more aggressive too.

Pretty cool! A nice mix of two known games and you managed to create a synergy. The music fits the gameplay very well. I just felt the camera shaking from left to right was a bit too fast and left me quite dizzy.

Thank you for the feedback!

Skipping the final animation would definitely be a good addition.

Thank you so much!

Thanks,  we hope so!

Once you start doing some multiplier combos, you can scale to some crazy numbers :)

Congrats on your first jam game. Nice art. Every level is exploitable though by moving the box through the bounds of the screen.

The game does not load to me and shows this error:
"Error The following features required to run Godot projects on the Web are missing: Cross Origin Isolation - Check web server configuration (send correct headers) SharedArrayBuffer - Check web server configuration (send correct headers)

The game does not load to me and shows this error:
"Error The following features required to run Godot projects on the Web are missing: Cross Origin Isolation - Check web server configuration (send correct headers) SharedArrayBuffer - Check web server configuration (send correct headers)