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Lemon Ramen Games

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A member registered Jan 12, 2020 · View creator page →

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Hey Densch, Looks like you've basically completed the DEMO 100%, basically after the Oblivion Area and after you get Daisy that's where the Demo ends, I leave it off like this because now there are 3 different ways to go, 2 of which will be accessible right away. The area you were talking about after proving yourself to the void will be accessible after getting the double jump or wall jump which is obviously not in the demo yet. Ill also just let you know now that the next place to go after this will not be down, Responding to your earlier comment about how it currently feels like your going down with no backtracking. I want the player to after they get Daisy, to start heading back and exploring places that they couldn't go before that they can now, this is when I am kinda letting go and letting the player do their own thing.

 

It makes me very happy to see how much you played the game! I will listen to your feedback and improve the game with it especially on that dark park. As of right now the Runes are useless but they will be used on the Magic Anvil to upgrade and combine spells, which I don't have implemented as of yet but will be in next DEMO. 


To answer your question about how complete the game is, I would say I'm 75% done with main mechanics, and than 25% done with world building if that.

 I plan to spend about another 1 to 2 years on this project but I will be keeping update on my social medias so make sure to follow those, YouTube is in my itch page, and Instagram is @lemonramengames Thanks for playing my Game Densch!

Thanks for the feedback! The dark part that you were referencing is honestly not my favorite either so I will change that and make that part more interesting! I would like to hear more about your playthrough as you make it further in the game!

Hello! As a fan of dark souls and metroidvanias I loved this game. I just finished playing the demo and thought Id give you a little review. 

So far throughout playing I have noticed that the combat is very fun. I find figuring out ways to avoid the enemies and find ways to attack without being attacked is very enjoyable and engaging. I also like how death is punishing, but not super punishing.

The inventory and everything that this game seems to has offer seems a blast to mess with. As of what I have played I only got to mess with shields, swords and some boots but I cant wait to see more. I also love the ability for Left and Right trigger. 

The game feels difficult but not too difficult. It seems like it is made for the audience of experience gamers. Definitely couldn't see this as a beginner game as it does have quite the challenge to it.

I also enjoyed the npc chats as well. I always love stumbling across a new npc and finding out what they have to say, and this game so far has lots of npcs. 

Overall, the game is great. It is fun to play, has an interesting story and has plenty of potential. Keep up the great work, Id love to see more of this game. If you would like to I am also working on a game right now in the genre of metroidvanias, if interested follow my instagram  https://www.instagram.com/lemonramengames/

alright thanks for the feedback, i will be working on an in game tutorial and thank you for showing me the error :)

I like the game, Got to level 18. Its fun and simple, I think there could be some more items like the keys that change the game a bit, but its still pretty fun. Good job

I like the game and the concept, I would make it a bit harder though and maybe add like a different colored block that maybe does something different to make the game a bit more interesting. Fun game tho!

Oh Sorry, The X button is for xbox controllers. I understand why that is confusing though. Thanks for the tips

Love the game! The sound and music fit really well and the art style fits very well. Keep up the good work