The game is fun and the music fits very well with it. Some of the upgrade tooltips don't fit in their container, though.
I also like the statistics of the game
I really liked this game. The way the text and interactive text was structured is really nice. I also liked the blog posts and the last one where you could choose the pronoun you want to use.
Two things I notices: The name of the woman is mentioned once before the player actually knows it and there are two places where real names are still used. One is close to the end and one was somewhere in the middle.
You know, it's still hard but not that hard anymore when you finally figure out that students have to be enrolled manually. That's why you should always read instructions.
This time, I managed to get the prosperity to go up. Couldn't finish all the way up to 100% because my lunch break was over but it's a nice game. I hope you keep improving it! (It would be cool if the school you currently have selected would be highlighted somehow for example)
While I didn't manage to build all 18 holes (I had 17 with one turn missing) I had fun playing your game. I felt myself caring more for winning the game than for those poor people that had to leave their homes. That really made me think which is the point of this jam, so well done!
Hi, I really enjoyed playing your game. At first I was shoked, that the character wants to leave Toronto. I spent some time there after I finished school and really love the city =) I'm glad the character came to a similar conclusion.
I also like the fact that you can change the settings according to your handedness. I haven't seen that before.
One thing I didn't like that much is that you can see all the talking options all the time. Some of them don't really make sense if something else hasn't been said already.
I like the idea of a maze to show the problem of fake news. I got rid of the fake news but if there was a way to fight the curruption, I didn't find it. The image of the maze you posted as a screen would have been nice in the game itself to get some sense of where one is and how one can get somewhere.
I like your artstyle and the music a lot. Sadly I couldn't really keep up with all the details of the story but I think I got the overall setting.
Some of your "continue" buttons are a little to small and cut of the text. Will you keep adding to the story?
A really powerful game!
One option wasn't clickable for me (during the text were the other choice is 'keep protesting') and when clicking 'The end' I got an error. Apart from that your game really gave me chills. Also, I will have to research Diana Sacayan, so far I've only found spanish texts and my spanish isn't that great.
Wow, your game is really hard, even on "easy". But having read your explanation I guess it being hard is kind of the point.
I would have loved a "retry" button after losing so that I didn't have to reload every time my budget was gone.
I really like the idea of your game but man, that elite is easy to piss off.
I found myself making very questionable choices to win the game, so I think your point comes across really good!
To be honest, I have the same problem. My teammates managed to win the game but so far I always lose during the last wave.
What happens if you try to upgrade the towers? Is it possible that you don't have enough money to upgrade? (The Paperboy upgrade currently shows the wrong value, it's actually $200)