That sounds like something you would do after a game is fully completed. I'd wait for a version 1.0 before that.
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Everytime I replay the game it's balanced to be harder so it takes a bit extra time to get back to the point I was at previously. I honestly don't see the point. You can just brute force everything. There isn't really any game overs besides that one time I'm aware of. There's even perks designed for losing and still gaining xp. It's NOT a difficult game, yet there is need to balance to make it harder anyway? It's just taking extra time for a time sink. No need for those unless it's a free to play game and you're trying to sell some xp boosts for impatient people.
I was really just playing around with all the nerfs saying I'd play on an easier difficulty. There are a LOT of nerfs if you didn't notice. I'm actually all for the Sofia buff though cause I feel she should be the hardest fight instead of Venefica. I at least think Sofia is supposed to be stronger than her lore wise. Then again, Sofia is still holding back while Venefica is going full power...ish.
And if you're wondering why I replay the game, I actually do test to see how difficult the game is from scratch instead of having a really high level character at all updates from a save file.
Edit: It doesn't seem like I'm the only one that noticed all the energy nerfs either, so get off my back
Everyone: Wow. Thanks for the update Thresh.
Me: (Looks at Balance changes) Sofia is stronger, Player is weaker, label is weaker, player is weaker, player is weaker, player is weaker, player is weaker, player is weaker, player is weaker. 馃槙
Welp. I can all ways play on an easier difficulty.
Thanks for the scene updates developers.
I'm on board with adding step by step updates to it instead of trying to implement a fully fleshed out system at once. Birth control, female cycles, and feminine hygiene products could be one update that won't really add pregnancy but prepare more of a backbone for it in the future. I'm thinking along the lines that pregnancy actually should be handled as your monkey paw example until a more fleshed out update can be added later on. That's what the side content updates are for right?
That sofia fight got me thinking about that too with the final fight if you lose while penetrated. It'd actually make sense to have some monster girls actually be dangerous that could take xp if you lost a fight. Maybe a route to make petua stronger? Convert your xp to a potion that she can take?
Later down the line, there could actually be true succubus in an area that if you lose you get a game over with your soul getting sucked out or does your levels need to be gone before that can happen?
Loses virginity to classroom harasser. 2 Compliance needed.
Complain about classroom harasser.
Talks with best friend at night.
Your toon: Guess who isn't a virgin anymore.
Celebrates with best friend.
...really? 馃槀Seems like there should be a unique dialog for this that's less positive. Someone needs to go back and rewrite things.
The longer it takes to implement, the worse it's going to be in the long run. It'll effect everything. It's not as simple as adding a new location or a new event/job. It'd be a core mechanic. Something that will most likely be a part of every old and new event and update. Past events and interactions might have to be rewritten to account for it. I'd think it's being worked on over several months in the background instead of something to simply add in a single month or two time of work.
Small changes have all ready been implemented anyway to account for pregnancy being a thing in the future. I'd probably expect they can add contraception before they add cycles, and then later on add actual pregnancy. Then you also have to factor in events of what certain npc would say if they're the one that got you or you got pregnant. Then other npc could potentially get others pregnant without you even being a factor. It's something that I'd probably not want to start putting into the game because it'd take so much time to do correctly. A weather system, housing system update, school update, and tons of other systems would be easier to implement than pregnancy at the moment.
I'd like to know the total amount of money due instead of just sending whatever the parent requests. I would like more parent content in general too. Honestly, it'd be nice to have an origin of 'rich kid' of not having any debt and going to the school on easy mode with an allowance from your parents purely based on how well you do in school and extra curricular activities. A flip on the money mechanics.
I do expect to see some form of content involving the pills. Something akin to a 'what did you think would happen' kind of bad idea thing. Honestly, if you never bought the robot in the first place and had an option to give up and take the pill would be a decent enough content add. Just a simple game over ta da ending. Like leaving immediately in a horror game ending where the protag survives and doesn't see anything horror. Credit roll.
I get to Mouse and Blossom. They talk about Rufus. I be the type of person that wonder if dialog changes if you go back and actually name yourself Rufus. I do so. Get back to the scene to see if any dialog changes. No dialog changed. So sad. :( My guy Rufus is mad at people calling him Rufus without acknowledging his name is Rufus.