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ldev

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A member registered Dec 15, 2019 · View creator page →

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multiplayer mod is back in development
https://github.com/Xgames123/PrimitierMultiplayerMod
It is not really usable at the current stage
Here is a demo video

I'm most active on the Primitier discord so there I post most stuff
https://discord.gg/9dauxbp4Ju

I have cancelled the multiplayer mod. because the game is not really made for multiplayer (you have to basically rewrite everything except the physics).

I have made a lib for making it easier to develop mods for Primitier https://github.com/Xgames123/PrimitierModdingFramework.

Is there a discord server for the game?

on steam it says these things are being added

“The following elements are mainly planned to be added in the full version.

- New mobs, plants, ores

- Heat engine

- Biomes

- Explosives

- Terrain modification system

- Electricity

- Electric motor

- Logic circuit

- Creative mode”

Another question are you going to add mod support.

If not then can you change the scripting backend from IL2Cpp to mono. https://docs.unity3d.com/2018.3/Documentation/Manual/windowsstore-scriptingbacke...

Because IL2Cpp makes it really difficult to make mods.

(I am trying to make a multiplayer mod)

Thanks for the reply.

(4 edits)

This game is one of the best games for VR.

But i have a few questions.

Is the game going to be free when it is coming out on steam or is it going to cost money?

If it is going to cost money how mutch?

Are you going to add multiplayer in the future?

I can't wait to play on a server and there are massive buildings that people have build.

Tanks for your feedback.

You can rotate the dock and other buildings by pressing R(on keyboard) or B(on oculus).

The names of the humans are temporary and will be changed to a random one.

The raid timer shrinks a bit wen it is below 10 because the text is smaller normaly it looks like this.

I wish you could change the controls or move with the arrows

i have  found a bug

if you hold an object and then stand on it, you can fly