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lconfusion

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A member registered Jun 02, 2024 · View creator page →

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ith i stressed out my pointer finger playing this on my mac touchpad LOL but simple and intuitive gameplay mechanics :3333 I liked the calming background music and the little dings of a submitted order, and the axolotl expressions were really silly

i really really liked the vibes :3333 the music and visuals combined were fantastic!! gameplay was easy to understand and felt really smooth (going down being faster than coming back up was a nice touch), though I'm not quite sure what effects of the items i picked up were. I'm also not sure if there was supposed to be an ending cutscene, since immediately after bringing my axolotl friend back to the ladder the screen cut out :(((( but i assume they got a happy ending lol

I got a liiiitle bit stuck trying to navigate through the horde of passerby (a crowd of them pinned me against a wall :flushed:) and ended up losing :((( but the dialogue was hilarious it was still incredibly funny to read through everything

omg this game was absolutely hilarious the dialogue was phenomenal!! the puzzles were really fun too!! tho rly stressful with the time limit LOL which was the intention :333 i giggled so much playing through this game

huge slay i love gacha games :)))) the merging mechanic felt really smooth and the theme was on point

super cute omg and the concept of everything controlled by space was rly fun (also I love the rhythm-game-esque mechanics hehe)

I loved the art and the gameplay!! This was so much fun (I love love love detective games). I wasn't able to find the killer's full name unfortunately, but I loved how the conversations were only part of the mystery (the visuals indicating the methodology :333). Great game, will try again!!

Super fun game!! It stressed me out at first, but once I got into the rhythm of it, it was incredibly enjoyable!! There are so many ways to finish the loop without getting it perfect, and having to clear the map first adds an interesting challenge too.

The idea behind this is really cute and I'm excited to see where it goes in the future!! I like the concept of the gameplay elements (clicking and gathering the plants after referencing them in the journal, then crafting them at the apothecary). Unfortunately I also could not find the plants to help the migraine client :((( I think making the journal easier to navigate (like with a table of contents and more precise descriptions?) would definitely be a plus!!