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lazertheduck

65
Posts
5
Followers
A member registered Sep 26, 2025 · View creator page →

Creator of

Recent community posts

Wow!!!! Thanks, you are too kind! Even more thanks for the person with the best cat profile picture I have seen on this site EASILY👏

I will be sure to try out your game in the coming days :D

I am really glad you enjoyed the details, what few lines of code can do for the experience :D Thank you for the kind words 🦆

Ah the nostalgia hit! Honestly I didn't even connect it with spore, but I absolutely see it :D

Thank you very much for the feedback! 

Glad you enjoyed it, thanks for the kind words :D Thank you for saving, hoping to add more content post jam :)

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Clean. Old school game with new polish, feels very nice to play! Enjoyed all 8 rounds.

If I could give some feedback, I think a lot of fun of pinball is the authentic "chaos feel" you get, the noises the lights the overstimulation. That's the one thing I feel like is missing.

I played it in full for a reason, it is very satisfying to play, I bet a lot of other pinball enjoyers will love it too :D Best of luck in the jam

Edit: Just saw your links, very cool man. Followed, can't wait to see more of your journey to greatness!

 

S first time - woooooo! I like the game, very simple but engaging. The buff dwarf is legendary art honestly 11/10 for that. You can tell a lot of care was put into details, music, dialog, THE BUFF DWARF (mr manager agrees). I hope to see more variety of posters eventually, so my brain can melt more trying to remember it all.

Good game, best of luck in the Jam :D

Thanks, appreciated :D

Thanks a lot for the feedback! :)

I think people underestimate HTML, not because it is powerful itself, but at the end of the day it is just a container. You can write very performant code using javascript rendered in canvas 2D. 

https://codepen.io/soulwire/pen/DdGRYG This is a very old example of a very performant sim, you might like, written in it. Short, clean, understandable code can produce really fluid results. I hope that people can also look at it and realize it really isn't that daunting as it originally looks, particularly if you really like coding :) .

Sorry for the long reply 🦆 Just want to make sure that people aren't scared of the tools that exist, and sometimes a massive game engine that can create incredible things, is not needed, and a smaller scope and breadth of tools actually is a benefit. Fewer buttons, fewer abstractions, more control!

Hope that helps, best of luck in the jam!

Glad I surprised you :) Very happy you enjoyed it, I appreciate the feedback 🦆

Thank you :D I am glad you enjoyed the swarm concept. I hoped it would feel rewarding to grow your swarm and powerful, but making it much more difficult to dodge with your mighty group.

Big thanks :) I thought your game was very fun, I kept coming back. Appreciate the feedback :D

Glad you think so, I really appreciate the kind words. Thank you!

Thanks a lot, I really appreciate the feedback :D

ahaha, thanks. They do be zooming :)

Thanks Mr Milkman.

I enjoyed the platforming, it has some challenging parts when trying to save some blobs. The animations are cute, I hope the image loads as I was happy to find this :D . Most platformers tend to be quite easy, I enjoyed a challenge for a change to be honest. It doesn't have flashy mechanics, but it does well with what it has. Well done for a first game, and done in less than a week. 

Congrats! Best of luck in the jam :)

THANK YOU

I have many years experience in classical software engineering, so I decided to use the one thing that I am strong at :)
Canvas 2D my beloved...

Glad you had fun :D Thank you for the feedback!

I think I managed to fix this after your feedback. Thank you again for pointing it out :)

Thank you very much! I highly appreciate your feedback :D

Great audio, great visuals, very relaxing game. I like it, nice nostalgic platformer.

One piece of feedback is the running down the slope and jumping could be slightly more forgiving.

Overall a really good game, with an excellent atmosphere :) Best of luck in the Jam :D

Love it, the leaderboard got me hooked, but Powy is unbeatable. The variety is good. Only thing I wish was if there were more things in the shop, just for variety sake.

Overall a really enjoyable and re-playable game. Best of luck in the game jam :)

Very fun to beat, I love this army building style. One of the games I've spent the most time in the jam, figuring out best way to arrange the army and upgrading it. 

One thing is I wish is to have been able to see what am I getting gold for. 

Great game, best of luck in the jam :)

Very kind! I'm glad you enjoyed it and that you found the balance to be good. Highly appreciate your comment :)

Found all 5 ghosts. Nice game, I enjoyed it. You clearly read my mind in advance, as I've selected every single wrong path that exists :")

"You beat the game when there are so many ants your computer explodes." You optimized it well, despite my attempts, I failed at breaking it.

Good incremental, I enjoyed the simple ant/dot dance visuals. Best of luck in the jam :)

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Bomb dash is super creative. I spent way longer than I thought I would, quite addictive loop. Very enjoyable game :D

Art is great, high pitch meow as SFX is great. The square cats are the peak. I can see this style being amazing for a game of this sort, if there was just a bit more to the game mechanics.

Hope you do something with these cats in the future :)

Enjoyed it a lot, Galcon with little guys is quite fun :D. Last level is a quite difficult, in a good way. AI feels good, quite aggressive, which is excellent. Perhaps adding in the tutorial that if you click more than once you get more than 1 guy, I just saw the shift-click. 

Not much to complain about, once you get the controls, it is very smooth. Well done, best of luck in the jam :D

Neat little game. I kind of like the chaos of being able to summon as many little guys as you need/wish. Makes some "no thinking" solutions possible, even if they take forever :D Good game, wish you the best in the jam 

Great game, years of Factorio did not prepare me for level 8 to be honest :D . Great that the soundtrack is aligned to the tick where the belt movements.

One piece of feedback, if we fail the level, pressing restart should not clear our setup, I had to rebuild it a number of times when I failed xD

Spent longer than I expected on this, I see a lot of people who enjoy puzzles will also enjoy this. Best of luck in the jam!

Highly appreciated 🦆 Post jam I can make it more addicting MORE COLOURS! MORE ENEMIES!! MORE GERALD!!!

Thanks a lot for your feedback, very kind words :D ! Bestiary was actually a development feature, so that I would have an easier time developing new enemies and attacks. 

I kept it in the final prod version because I thought people might appreciate being able to test out  enemies, just like you did :)

Quite a good idea with risk reward to go into the village, but to cash out you must come back. Big problem is enemies spawn camping when you are coming back. Got to 24 gnomes before my PC melted, had good fun until then!

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"(or fight by yourself if you're a tryharder)" I feel called out :v Great fun, it gets a little bit broken sometimes with too much bounce, but overall I enjoyed how strategic you have managed to make a 1 button game. Well done! Best of luck in the jam :D

SCHLURP.

Genuinely laughed out loud when I pressed "the depths" button - unique score keeping xD . Keep it up and good luck in the jam! :D

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98 lil guys want to know your location. I enjoyed the game, would love if there was more! Great use of the theme, you really nailed the idea of little guys! Best of luck :)

Great take on Dicey Dungeons, the whole classes have different roles, but all work in tandem is great. I had tons of fun! One thing I wish is for the dice placement to be a bit more forgiving, sometimes it asks to be very precise.

I really enjoyed the game myself! Wish you best of luck in the Jam!

Did I hear Q U A C K? I am biased 🦆, great game, cant wait for the space to shoot duckies update!

Super creative! Got to the Ferris wheel. The game is really satisfying, has a great feel to it, and sound design is really pleasing to my ears.

Single piece of feedback is maybe having the classic setting in incrementals to buy multiple of an upgrade, I wanted to max everything first, took a lot of clicks :)

Great game, best of luck in the jam!