Wow!!!! Thanks, you are too kind! Even more thanks for the person with the best cat profile picture I have seen on this site EASILY👏
I will be sure to try out your game in the coming days :D
Clean. Old school game with new polish, feels very nice to play! Enjoyed all 8 rounds.
If I could give some feedback, I think a lot of fun of pinball is the authentic "chaos feel" you get, the noises the lights the overstimulation. That's the one thing I feel like is missing.
I played it in full for a reason, it is very satisfying to play, I bet a lot of other pinball enjoyers will love it too :D Best of luck in the jam
Edit: Just saw your links, very cool man. Followed, can't wait to see more of your journey to greatness!

S first time - woooooo! I like the game, very simple but engaging. The buff dwarf is legendary art honestly 11/10 for that. You can tell a lot of care was put into details, music, dialog, THE BUFF DWARF (mr manager agrees). I hope to see more variety of posters eventually, so my brain can melt more trying to remember it all.
Good game, best of luck in the Jam :D
Thanks a lot for the feedback! :)
I think people underestimate HTML, not because it is powerful itself, but at the end of the day it is just a container. You can write very performant code using javascript rendered in canvas 2D.
https://codepen.io/soulwire/pen/DdGRYG This is a very old example of a very performant sim, you might like, written in it. Short, clean, understandable code can produce really fluid results. I hope that people can also look at it and realize it really isn't that daunting as it originally looks, particularly if you really like coding :) .
Sorry for the long reply 🦆 Just want to make sure that people aren't scared of the tools that exist, and sometimes a massive game engine that can create incredible things, is not needed, and a smaller scope and breadth of tools actually is a benefit. Fewer buttons, fewer abstractions, more control!
Hope that helps, best of luck in the jam!

I enjoyed the platforming, it has some challenging parts when trying to save some blobs. The animations are cute, I hope the image loads as I was happy to find this :D . Most platformers tend to be quite easy, I enjoyed a challenge for a change to be honest. It doesn't have flashy mechanics, but it does well with what it has. Well done for a first game, and done in less than a week.
Congrats! Best of luck in the jam :)
Enjoyed it a lot, Galcon with little guys is quite fun :D. Last level is a quite difficult, in a good way. AI feels good, quite aggressive, which is excellent. Perhaps adding in the tutorial that if you click more than once you get more than 1 guy, I just saw the shift-click.
Not much to complain about, once you get the controls, it is very smooth. Well done, best of luck in the jam :D
Great game, years of Factorio did not prepare me for level 8 to be honest :D . Great that the soundtrack is aligned to the tick where the belt movements.
One piece of feedback, if we fail the level, pressing restart should not clear our setup, I had to rebuild it a number of times when I failed xD
Spent longer than I expected on this, I see a lot of people who enjoy puzzles will also enjoy this. Best of luck in the jam!
Thanks a lot for your feedback, very kind words :D ! Bestiary was actually a development feature, so that I would have an easier time developing new enemies and attacks.
I kept it in the final prod version because I thought people might appreciate being able to test out enemies, just like you did :)
Super creative! Got to the Ferris wheel. The game is really satisfying, has a great feel to it, and sound design is really pleasing to my ears.
Single piece of feedback is maybe having the classic setting in incrementals to buy multiple of an upgrade, I wanted to max everything first, took a lot of clicks :)
Great game, best of luck in the jam!