Hell yeah, I knew this would be top 100
Lawncoder
Creator of
Recent community posts
yeah, you aren't supposed to catch all of the bombs, you just have to survive. Also, the dash is a speedboost that disables gravity, so if you use it into the pit, you can turn around. You can also use it to get away from bombs that you don't have time to pick up
The reason for not allowing the player to pickup every bomb is because then you can just camp in a corner and beat every level
Ok so I liked the hit patterns, they were very creative
The players hitbox felt big, which it probably wasn't. It's just that most games have smaller hitboxes than their sprites. It made the tile attack, dash attack and laser rain attack all feel really awkward and punishing. Especially the tile attack having tiles coming in from multiple directions.
Sick game, I think the way you had to find and use all of the unique tools was really fun and creative, I would have liked to see more interesting levels like the third, but considering its a limited time span the fact you were able to create an interesting level with mechanics that seem hard to make an interesting level with is very sweet
Sick game, I think the way you had to find and use all of the unique tools was really fun and creative, I would have liked to see more interesting levels like the third, but considering its a limited time span the fact you were able to create an interesting level with mechanics that seem hard to make an interesting level with is very sweet

