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laurieoconnel

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A member registered Jun 14, 2020 · View creator page →

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thanks so much!! That's great to hear :)

Hiya! I'm really sorry I didn't see this comment.I may have now missed the boat, but the character sheets are in the old PDF file from before I updated the layout. I made it possible to download now.

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Yep! Available at my store twelvepinspress.com. but if you are looking for a library copy or something else for your centre, contact me by email because I'm always happy to send free copies for something like that!

Interesting, looks like itch has taken my buy button away! I'll email support, in the meantime you can get the game pdf on twelvepinspress.com!

Hi, yes, you can get it by purchasing it here on itch.io or at twelvepinspress.com!

Hiya, the NPC catalogue is one of the appendices :)

hey, so many people have been saying this! Itch.io gives me your email when you buy, as long as the email attached to your account is correct :) 

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hiya! Just email oconnelgames@gmail.com with postage details, thanks :)

Hi there, please email me your address at oconnelgames@gmail.com. Thanks so much for getting in touch, I was worried about what to do about my emails bouncing!

Hey, so glad you like the adventure, do you mind letting me know which fonts you find hard to read? It'll be useful for me when laying out the next 2 chapters.

De-escalate as a sitrep isn't codified in the book, but it's there to indicate the most desirable outcome is to calm down the situation so that nobody gets permanently hurt. I thought it would be fairly clear from context in the table (encounter tables have v limited space) but do you think it needs clarification somewhere? I will be publishing an updated version in a couple weeks to fix whatever typos people have caught.

Hi Maarten- I've just set up stripe payment if that works?

me too, can't quite believe it's got here but :)))))

Hi- itch hid it automatically when I updated it, should be available to download now!

Hey, thanks! You just need to pass safely through the hexes, you can decide in the fiction exactly when.  The hexes are a bit up for interpretation as some are obviously busier and more dangerous than others, just looking at the art. A good rule of thumb is to have on average one challenge/hex, any more and the party spends resources quite fast. If the hex looks completely safe (though this is rare in hieronymous tbh), you can always have a positive encounter or restful moment, and have 2 challenges in a later hex. 

I'm really glad you liked it! And I'm glad that people are changing up the rollable tables to suit them too.

I might edit that actually next time I update the game doc. 

A cool game about space, very neat

! thank you!

6e comments · Replied to snow in 6e comments
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thank you!! here it is in case you're interested [invisible link ofc!]: https://laurieoconnel.itch.io/mythos-classes-for-6e

hey! this game is great,  i wrote some extra classes for this game to play a cosmic horror 1920s style setting stealing the genre from a bad person would it be ok for me to post them publically?