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Laurie_CF

8
Posts
1
Following
A member registered Aug 01, 2025

Recent community posts

Hah, absolutely know what you mean - every comment on our game was on our to do list! (Would obviously love if you check it out!) Congrats on what you accomplished  in the 4 days :-)

I guess that’s just the way with game jams, right. You see the vision and the potential behind the ideas. I haven’t played many survivors-like, but I did enjoy that OP feeling in your one when you chain a bunch.

Really nice, clean, complete experience. Although from I think room 7 I didn't need to press any keys because the Omni-bow was so overpowered.

I dig the idea. Well done for uploading something, even unfinished :-) I could see where you were thinking of taking it. What were the eye-looking things you could buy in the shop?

Really satisfying when you run the chained lighting through a massive crowd with speed boots on. Would have been cool for things to dial up (more?) with time

This moved me, honestly. It was really well written in that it really puts you in their shoes. Even though it isn't my life, the admissions and guilt felt heavy. Felt very real. Think I'll message my family haha, thank you for this

Really enjoyed this! The artstyle, pitch-shift, physics, overall vibe. I got 30 after a few tries, would love to see how manic it gets when you're really good at it!

I really liked this, cute concept :-) I would say the tutorial should place more emphasis on the three clocks having different timings. Would be great if it said either 'late' or 'early' when you get it wrong. I like how lenient it was, including the arrow keys to move through the challenges.

Had a lot of fun with this. Played all the way through. Art style is really cool! Definitely challenging but once you get a feel for the towers / summons it's very satisfying. I sent the devs some feedback and they're really receptive, definitely recommend. Good luck to the team!