This game challenges not only you as a player - to connect the correct wires and entertain this ghostly figure before the frustration of the antagonist takes over - but also the status quo of the current media entertainment state. After having played this piece, one can only ponder the idea and message of the content of the so called 'TV' you, as the player, are managing. Is the game ever over? Can we truly 'win' in entertainment, or is the mere passage of time during our enjoyment the ultimate award? If so, what do we want to show on this 'TV'? Also, will we too, as people, get frustrated to the point of losing the game if our (clearly not-so-bottemless) supply of media is exhausted?
The entire foundation of my understanding of a 'game' is completely transformed.
Thank you producers.
laurens423
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A member registered Jul 09, 2023