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latarullo

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A member registered Oct 22, 2019 · View creator page →

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Hi Thracco,

You probably haven't read the project description where I tried to make clear that was not a game of mine (I apologize if that was not clear enough).

My  "only effort" in this jam was taking this course in my free time to learn some Unity 2D, after finishing the course I made a few minor changes to it.

Finally, I am glad you realized this is a Code Monkey's game. I am learning a lot from his courses and tutorials, if you want to take a look at things I made using what I learned in Unity, please take a look at Needy Cat and Tanto's Inferno (as you can see, they are not the best games ever, but I am learning and trying to improve as time goes by)

Thanks for the feedback. It's a pity I had not much time to implement what I have planned for the game.

Thanks for the feedback :)

I wish the gameplay could take longer and add some more features to the game.

I do need more than 24 hours in a day hehe

Cats are really awsome, aren't they? :)

Good to hear it, I hope you enjoyed!

Thanks for the feedback!

I do think gameplay should get lots of improvements. But I lacked out time :'(

Yeah, I understand you, needy-cat needs some pettin! :)

Yeah, you just discovered the cat's raycasting was just checking X and Z axis.

Poor needy-cat! Ain't you got no heart? :)

I hope you enjoyed the game besides that bug ;)

Yeah, tank rotation was not a good thing at all!

But you pointed the biggest problem I think I had, lack of time to get some more playtesting the gameplay could be improved with a some more testing.

Yeah... cat owners (like many of us) understand you! 

I will think about getting some skin mod for it :P so it would be harder ;)

0? wow... needy-cat was really fast!!!

I hope you enjoyed it and also get a greater score :) 

Thanks for the feedback, unfortunately I ran out of time to polish it and many other things I would like to (get some more playtesting, game balancing etc)

Yeah, the cat has this behaviour, it will first move through the waypoints, after sometime it will talk away randomly based on all available waypoints and finally it will start chasing its hooman :P

Hey Tati, I hope you liked it :) Later I will ask for some advices and/or hints

Yeah, finally we got a lemon (still a draft version) but the demo has now some more implemented features.

I hope you enjoy, any other coment will be apreciated :D

Got some upgrades for the demo version :)

Yes, we now got a lemon to fight against (a draft version yet) 

The demo is looking much more like a game (still many things to implement, like getting more enemies, balancing damage, creating upgrades, restart, and the game "epic end"making the lemonade :D)

I hope you enjoy, any other coment will be apreciated :D