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LastMinuteSM

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A member registered Aug 05, 2020 · View creator page →

Creator of

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Hey I just found out that this is mobile only, So im going to have to pull out. I have no experience with mobile platforms. Sorry

Still waiting. It'll probably be revealed later today

Hi, hit me up if you are looking to team up for this jam. I wouldn't mind doing a jam with other people for a change :)

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Hi, I'm looking for a team if anyone is interested. I'm not the best at programming, but would love the opportunity to work with others. Let me know if anyone is interested. I'm more comfortable working in 3D.

Nice. I haven't been able to get any faster than 15 seconds.

I like the way you got them to bend. I cant even imagine the rotation math. Good Jo

Didn't expect this to be so challenging. Nice idea

Nice game

Nice, I won this with 24 seconds to spare. I enjoyed this.

Nice bro. Obviously with more time there could be more features, but yeah. I enjoyed playing it and figuring out how to cheese the enemies.

DOPE. I like the concept and the music fits this game so well. Very nice

Thanks man. I cant wait for the next jam!

Ye it is RIP. 

Next gamejam I will redeem myself

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Really nice. Love the Pikmin meets Dont Starve mix. I think the game could be more challenging with some variations on the enemies, even having them ranged is cool. But for 48hrs, this is dope. I thought there might have been an achievement for getting all of the soldiers, but its ok. Well done. 

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Note for laptop users. This game took about 1.2GB of Memory when I had all of the units. But this could be a Chrome thing. 

I liked this. Always love the 2D in a 3D scene like Dont Starve. The game is already dope, but i think that if you made it so that the player can only stay within the bounds of the map it would add so much more challenge. I really liked the fact that you introduced the mechanics on the main menu. Well Done.

Ey! Really cool game. I saw the smooth jump and i was like "Yuupp, I'm 100% gnna look at this player controller". I made it to the end. My favourite level was the 2 springs - i wish there were more of these levels. The hardest one for me was the fire. One thing i would suggest is that you have a way for the player to know what block they are targeting, because i pulled out blocks from underneath me when in fact I was targeting a block next to me. Overall lovely game. That ending made me so nervous. I thought there was going to be a trick to it XD

Brilliant. I love music games and this ties in well. Sorry that I didn't win your game I'm like super tired rn but I made it to 54k so hey, setting records here. Anyways, I like the idea of introducing controls in the main menu, the GUI was a bit busy though. I first thought wtf music is this, but you made it FIT your game by having the "spears" move in sync. Overall, very engaging. GJ

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I played up till level 2. This is too much skill requirement for me right now. I wish i can make it to the end, but I'm burned out rn. I like the atmosphere with the heartbeat and the concept is creative. I was a bit confused as to what the floor was at first, but that gives this platformer a challenge. Nice!

Nice idea, it sorta reminds me of Puzzle Quest, but with poker. I'm not doing your game any justice though because I'm not in the right mindset to properly tackle the rules right now. Lovely stuff though. Really good

Amazing

Nice. Like the movement. The story was a bit confusing, but overall very good.