Hi there! Apologies for the late reply.
Thank you so much for your thorough review and comment, my team and I appreciate it immensely. We're so happy you were able to invest this much time in playing the game and sharing your thoughts about it. We are indeed aware of some of the issues you mentioned, such as balancing and the general AI behavior, as well as some yet to be added elements like animations and missing assets. Unfortunately, everyone of us is very busy, but we do love the project a vast amount and are hoping to get back to it as soon as we can, we at least want to finish and add what our initial plans were. Until then, the game is available for wishlisting on Steam, with further plans being an early access build being publicly available ideally before the end of this year, so that we may gain further insights and helpful feedback like yours!
Again, thank you very much for taking the time to play and share your kind words - they do mean the world to us.
Love, Dead Pigeon Games.
laskophria
6
Posts
3
Followers
2
Following
A member registered Feb 05, 2023
Creator of
Tarot-inspired deckbuilding roguelike about the journey of the fool.
Card Game
Play in browser
Play as hivemind-escapee Frankie in this isometric dungeon brawler.
Fighting
Play as a monkey with guns in a fast-paced and physics based 2D Platformer.
Platformer
Play in browser
Harvest as many baby turnips as possible without getting caught by Mama Turnip!
Action
Play in browser
Recent community posts
Thank you so much for your thoughtful and detailed comment! Your feedback is invaluable to us and we're glad you were able to enjoy what we've created.
We are planning on further working on the game and improving it, as well as adding some features we unfortunately had to cut due to time constraints.
In fact, we are planning to even host our game on Steam later on.
Besides Strength being very powerful (yes, she was even stronger at some point, we were unfortunately fond of it :D ), do you have any other key feedback regarding the balancing and/or would you potentially even be interested in playtesting our game again as we work on it further in the near future?