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Lars Kalthoff

31
Posts
A member registered 9 days ago · View creator page →

Creator of

Recent community posts

The end screen sadly didn't make it into the build on time. But congratulations, if you got to the call for help task and interacted with the phone, you finished the game successfully!

It's actually the G key. Damn it, I forgot to add the button prompt 

Outstanding art! The thumbnail drew me in immediately. I liked how you used difficulty to tell your story.

Our movements didn't get us closer to the goal but at least they looked spectacular! Love the style of the character.

Great cover art by the way, immediately made me want to play it. Unfortunately, it didn't load on my device.

This takes me back to the good old puzzle games of my youth 👴🏻 Really liked the cute visuals and the matching sounds!

Cute aesthethics and a unique visual representation of the inner structures of the body. Really liked the way the level is breathing in and out!

Out of all the entries, this one feels the most like a complete game! I'm amazed that you were able to create so many levels and characters. Once you get used to the switching mechanic, the puzzles flow nicely, too.

Really impressed by the polishing, beginning at the main menu!

This idea contains so much potential! I don't know if this is the best or worst kind of game for streamers ;)

Right now, the system is a bit too sensitive for my liking. Interested to see someone (maybe you guys) pursue this idea further.

Unfortunately, the game wouldn't run properly in my browser... But I can appreciate the title pun nevertheless ;)

The character artwork and amount of polish is insane, I can't believe you guys pulled this off in 48 hours!!!

Really enjoyed the aesthetics (especially the expressive animations and the lovely background art)! It's super cohesive and well executed.

CAT! 5/5

What a beautiful and atmospheric presentation. Your interpretation of the theme was one of the most unique we've seen so far. And the ending was a real highlight, too! Our favourite entry of the jam so far.

Addicting gameplay with a surprising amount of depth. 10/10!

Funny idea and collapsing after the second exercise feels oddly realistic.

Loved the painterly style and the concept is promising! We struggled with the third puzzle and don't really know if it's solvable... 

Great execution on your idea, engaging level design and cute characters! Would've loved a level selection screen.

The core idea feels quite promising but it was a little difficult to figure out what to do without the visual aid.

Loved the style and the character artwork! Fitting music as well. I think the telekinesis mechanic allows for even deeper exploration.

Lots of fun to play and we were amazed at how many bodies you were able to create. Also the award for best cursor definitely belongs to this one!

Loved to see Philipp make a recurring appearance ;)

Interesting to split the interpretation of the theme between player (mind) and the character (body). Quite surprising how it becomes so difficult so quickly.

Great game feel. I almost wish some of the mini games were a bit longer. And the humour is right on point, very well done!

Just what I needed after those last 48 hours. I'm sure this would work really well as a mobile app.

What a unique mechanic and lovely style! My hands are glad it was over after a couple of minutes, though ^^

Thank you very much!

Thank you! We tried really hard to find a unique interpretation of the theme that would resonate well with a selected group (parents) and then took it a step further by integrating aspects of postpartum psychosis. Unfortunately, many of our wildest ideas were only 50% done and didn't make it into the build.

You actually got to the end of our little demo, great job! The idea is that you end the game by using the telephone to call family/friends or mental health professionals for help, so interacting with the telephone at the end would reveal the "victory" screen which we weren't able to implement on time.

Hi there! Thanks for the kind words.

Lull Zach to Sleep only works by winding up the music box in the bed room. You can only interact with the baby when you're carrying the milk. The task system was done last minute and the hints aren't perfectly clear. Picking up the pillow allows you to start the wash machine once that is your highest-priority task.

Hey there, thank you very much for the feedback!

Unfortunately the entire task/quest system was done in the last hour of the game jam ^^ You can drop the item you're currently carrying by pressing "G" but we forgot  to add the button prompt...