Honestly, I don't normally play dom routes but the Marky date was spectacular.
lanceheyen
Recent community posts
So, here's the thing. I really enjoy playing the game, but by the time I got to the gym and I was still having my hand held I was just about ready to throw the whole thing in the trash. Seriously, its not that fucking complicated, you don't need to hold the players hand the entire way, and if you do think its that complicated then you should streamline the gameplay, not add more tutorials.
I've just come back and replayed Sileo for the first time in a while. One thing that has always stood out to me as weird is the odds of someone being susceptible to pheromones. 1 in 50? When you are talking population level statistics that's actually a HUGE number of people! Hearing Spencer and Tai talk about it as if it is such a long shot is weird. They talk about it like it's about the same risk as being struck by lightning (1 in 100,000 odds). Hell, if we look at it like a disease, the definition of a rare disease has odds of 1 in 2000 (depending on the country) so 1 in 50 is super common.
I agree that the actual variation you need to put in for a gender variable MC is minimal. Like you said "Personalities aren't gender-specific". But it makes me so excited that you are putting as much thought into it as you are. While I don't need everything catered to me specifically and it can actually be really good to experience a romance from a different point of view, I am very excited to see a MC that is more relatable to myself in one of your worlds.
Huge congrats on finally finishing out such a massive project. I'm sure there might be a bug or two that needs an update in the future, but finally seeing all routes completed I'm sure is an amazing feeling.
It's a little bittersweet to finally see Gilded Shadows finished, but it's definitely going to be one that I keep coming back to an replaying different routes just for the pleasure of living in this world for a little bit.
Holy hell, I was content to not get any news on When Stars Collide until Gilded Shadows was completely out the door. To get the news that there is already 300,000 words written for it is an amazingly good surprise! I'm really looking forward to exploring the world in this one, and I'm very intrigued by not just the LIs but the MC as well.
Nah, definitely don't think it's a fake out. Everyone (Glitch, Byte and Alex) seems to be on the same page with it actually being Alex's memories. It also adds a good bit of drama between Alex and Loken going forward that will be fertile writing ground. Despite what Alex says in this chapter I highly doubt it's just going to be forgive and forget about what bipeds have done to him previously.
Look, I don't normally go in for horror VN, I'm here for the good hound. But this? This was both intense and amazing. A lot of horror I've seen feels like it's horror for horror's sake. It bogs down the story that I really want to get to. But this was a perfect use of horror driving the story forward. We got so much information about the world and the characters, but presented through a horror lens.
God I want to read the other stories in this world so badly. I come back to Reuben's route constantly. The absolute spot on depiction of a trauma survivor and the many ways they can react to their abuse is amazing. And what is even more amazing is the portrayal of how things can get better, while acknowledging that the sort of trauma the Phoenix has survived never REALLY leaves you, it's just something you learn to live with.
What an amazing update. Absolutely gut punching story telling. I'm glad we are acknowledging just how messed up Morgana's actions are, but there is definitely some grey area in how mentally unstable she must have been after the trauma of Uther's war. Really wish I could have lit Lot on fire though...
Sometimes the Itch search function really frustrates me. I've been on a big VN kick for about 2 years now and I thought I'd found everything that had already been released that was worth reading. And now I discover this has been out for over 6 months and had NEVER heard of it?!?! Unforgivable.
Great little visual novel. It's nice to find a project that limits it's scope but nails the feeling and tone. I don't always need some sweeping epic story and 6 dateable characters in a visual novel, sometimes a more contained story with great characters feels far more satisfying. As an Australian I cringed a little at some of the voice acting. There was one point where someone said Yarra and I died a little inside, but that was a minor gripe (I usually turn of voice acting in VNs completely to be honest). Xander was a treasure, and the relationship (no matter the ending) that developed between Xander and Luka was a breath of fresh air in the queer VN space. A very honest reflection of modern queer dating.
For what's here already I really enjoyed it. There are some moments where emotions are forced on you a little though. I get that Lancelot is meant to be a sympathetic figure in an otherwise hostile environment, but I feel that my character warms up to him far too quickly, especially given all my choices up to that point had been either silence or outright hostility. The kitchen scene seems especially chummy given that my character still sees him as an enemy.
Spoiler question below:
Is it possible for the MC to "win" in the BDSM battle during the governor's party in the JCS storyline? I retried it until I full cleared it (I didn't lose any will and the other person completely lost theirs) but I still had the attitude shift and "lost" my will. I get that it may be integral to the storyline, but if it is I'd say just don't make it a minigame with health bars, just have the text.
Accolon as best dad I am 100% on board with, but Morgana as best mum? Really? I get that her backstory justifies some of her actions but her unremitting bitterness towards Arthur despite him being the father of her child disqualifies her as best mum in my eyes.
Also, let's not forget that Mordred is not just the product of incest, but of rape. Arthur makes it clear that he never would have slept with Morgana had he known she was his half sister, a fact she knew and concealed from him. Not allowing him all the information needed for him to consent is a type of rape.
Galahad really annoyed me at first, until I realised he was only two years older than Mordred. I had imagined him as mid-teens, but knowing he's only twelve at the time makes it much easier to realise he's just parroting back the opinions of his father. That, combined with the character growth we see happening in chapter three, is really bringing me around on him.
Wow. For what's here it is amazing. I started the story determined to reconcile Mordred with Arthur and be an upstanding knight. Ended basically wanting to brawl every single one of those small minded bullies that call themselves knights that seem to want to unload all their baggage on a child and not caring about Arthur at all because why would I when Accolon, the world's greatest fictional father, is right there!
So, I'm going to raise some issues I had with the game, but I want to keep in mind that, overall, I liked the characters and the story.
The first is kind of on me in that I don't get why anyone likes stat raising visual novels. For me they ALWAYS devolve into me just finding a guide and following it to the letter which, at that point, it may as well have been a kinetic visual novel with no choices at all. But to the point of this specific visual novel, what is the point of over half the stats in the game? From what I can tell the only stats that REALLY matter are art basics and to a lesser extent colour theory, and on the social side confidence, eloquence and persuasion. That leaves a huge amount of skills that you may need one or two points in for the best ending, but end up being almost completely unused.
Now, I don't like to offer criticism without offering some form of solution. I think, rather than requiring an arbitrary number in certain skill categories for the best ending (according to the guide it is art basics 40, colour 20, all art skills +3, and confidence +25) instead require a total of 70 across any art skills and 25 across any social skills. That way your character would feel a little more unique in their art style and social approach. You could even have small snippets of dialogue from the art dealer depending on what the highest art skill is, highlighting your character's specific approach to art.
Secondly, I kept hitting an error message in many of my runs that completely stopped the game dead. And not a Renpy error page but an error written into the text of the game. "Test, a ver donde leches esta el error". It completely stopped all forward progress and rolling back didn't change it. Errors happen, but it is still frustrating to have a run through completely bricked because of it.
The writing isn't perfect English, but in all honesty I actually think it's a little charming. As if the characters are all actually speaking French and it's being translated a little loosely for the reader.
Onto the good. Despite their flaws I actually really liked all of the characters, which is rare for a VN. Usually there is one clear favourite, but I think I liked all of them about the same The setting as well is great, and I really got caught up in the post WW2 new wave of art and philosophy. I'm not familiar enough with the time period to say how accurate the portrayal is, but as a setting it is very good. The 18+ scenes are also very well written. In some games they can come across as a bit cringey (and entirely impractical) but these felt very realistic and well thought out.
The art style and character design is great. Emile is my favourite, but all of the love interests are well designed, and even the side characters have great character design.
All in all, I'd say it is well worth the price, but I really hope the dev does some bug fixes to make the game a bit smoother and maybe adjusts the stat raising mechanics a bit.