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Laifi

9
Posts
3
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A member registered Oct 31, 2023 · View creator page →

Creator of

Recent community posts

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Really nice game. Loved the art and gameplay. Pacing felt good, could benefit from a slight rebalance to nerf certain abilities and buff others. And more varied paths and options on the map.

Cool concept. Would be interesting to see a little more gameplay, random numbers, different slicing angles. Also a little easy to cheese by spamming 1 off. There's potential for a fun little game here!

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Loved the art, the gameplay felt really fleshed out with a simple concept taken further. Overall good gameplay, audio and art. A toughie for sure.

I loved the art, the gameplay felt tight and the story was cute. One thing I think this would benefit from is a closer link between art, sfx and gameplay. It felt like the hitboxes were larger and lasted longer than they looked or sounded.

I like the concept but I feel like the biggest issue I see with the gameplay is the unresponsiveness of the character. Freezing to attack felt a little disruptive, especially when the freeze lasted longer than the animations. Would benefit from tighter coordination between animation and gameplay.

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I see we've come up with similar concepts... I like the deck building but I think it would be easier to build a good deck if you were able to see more cards side by side instead of one at a time. It would also help to have visual differences between the cards to be able to differentiate between them. Would also benefit from a tutorial. I feel it would help if a card was moved in front of others when hovering over it.

Always a fan of racing games. The physics are tough but rewarding to get good at. Would be cool to see further development beyond the jam!

I recommend playing the game in speed 2 for the best experience, with occasional speeding up to 3 for the intended game speed. I also like playing some music that I like in the background.