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Lafada

11
Posts
2
Followers
4
Following
A member registered Oct 12, 2025

Creator of

Recent community posts

Cool vibes and the gameplay is fun. I like how there is also a resource management aspect to the game 

Thanks! It's too bad you didn't get to the arrow mechanic

Thanks! Yeah I feel like arrow pieces really helped in adding strategy to the game

Very nice artwork and music, but at the moment I feel like the strategy is a bit shallow. Just attack until your attacked ? Also I'm not entirely sure how defend /attack work: does it schedule one action for the end of the turn ? UI could help make which action is scheduled clearer

Pretty great, it's all very neat and polished, and art style is great (especially with that glow), sound is good and there is enough incremental knowledge to make the game work

Funny and cute,  it's like aim bot trainer with a twist!

Simple but so polished and well done! 

Pretty fun!

The idea could be fun but clarity is really hurting this game. What do pickup do ? What does blood do ? I didn't even understand the upgrade panel is an upgrade panel for a few runs (though was just stats). Some walls look like floor.

Degenerates into spamming quickly, yet it's fun 

It's feels impossible, too many monster to have any to chance to survive