this game was the first itch game that made me stop and question how my life brought me to this point
Lady L. Lifetime
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Streamed this but wasn't able to finish due to time. This game is super charming though and controls surprisingly well. The visuals look amazing, and the round little cat ball robot is adorable. Though some deaths I found to be strange and not fully understand. Either way I still loved it. Ps what kind of nightmares are you having? The screaming leg balls were quite the visual.
Played on stream. The style of this game is cute and charming, but you hit it out of the park when it comes to that squeaky clean white picket fence suburban feel with dark undertones. Mr. Evans as a character chat and I myself disliked for how he acted, and the fact he was able to affect us so much really says something.
I streamed this and I feel bad for some of the things I said about. A lot of it is obvious in hindsight, and me not checking. As well I cheated for times sake. However a day later I now see the passion put into this. It looks great, plays great, and that ending cutscene came out of left field. I was speechless. Amazing work.
Played on stream. You guys did an amazing job with this. I personally rarely ever feel nervous or uncomfortable playing horror games, but this. This felt different. I was genuinely so unnerved by this experience. Gameplay wise the camera is cool, and the visuals are amazing. You asked for suggestions at the end but I have none, perfect work.
Criminally underrated. Played this on stream and a few people in chat loved it. I am not religious but I got super into it. The writing is amazing, this art style is awesome, and the combos feel satisfying. The Hell sections with the lantern were also fun to explore. I am excited to see where this goes
I thought this was cool and funny when I streamed it. Though I did have to watch someone else play and read the comments to make sure I make it to the end, my only issue was that it is kind of a confusing end. Would love to see more strange areas like the beginning too. The style and presentation are great, and I am sucker for anything that mixes real life assets in games like this.
Honestly, I ended up being disappointed by this demo. It feels like it hit every cliche that I know expect from Itch demos after playing so many each month. Mainly new guy on the job is asked, "Why'd you come here!" Before being told the place is haunted, someone got murdered, blah blah blah. The dialog at times felt rather dry and stunted, particularly with the janitor in the latter half. Examining objects felt rather pointless if all I was going to be told about the labeled cards on the table was, "playing cards." Or the newspaper, just being told it's an old newspaper is rather strange. Why not tell me what headline says? Literally any substance would be better. As well, what was the point of the zoom? The characters present were bland and easily forgettable, by the time I made it to the end I was not shocked by the reveal because I had forgotten who that man even was. The latter half also just kept throwing new people at you. All of this not even mentioning the cheap scares which all kind of blended together. Lady in dress appears, play the same sting, she vanishes into particles. That's it. Overall, it's like almost every other horror demo about a new job on Itch.
I realized after playing I may have missed some instructions. I love the art direction of this, the look and sounds were great. Clearly though it is a game jam game, the UI and controls could use some work, I got stuck in a void, and found a fuse box that didn't do anything for example. I would like to see what this game would be like with even just a little more development.
I have had some time to think on this game since I streamed it. I am coming around to like it more. It felt like a serious story yet there were elements present that really made me question if I should be viewing this though a satirical light. The blend present was interesting. Any flaws are mostly directed at sound design, as some of it is good while other parts are quite harsh. In the end, I enjoyed the experience overall.
This was one of the most disappointing demos I have ever played. The description made it sound so much more interesting than it actually ended up being. It feels like the dev made a generic horror demo before the idea was finished, and just tacked on the, "You're viewing peoples final moments!" last minute. It's context that can be removed and nothing changes. To start, why is this person recording? What is this house layout and why is it in such a bad shape? The scares are cheap and predictable, this whole demo was essentially a haunted house sim. Walk around until it plays a loud sound. Also the moon walk jump scare was one of the most ridiculous things I have seen in a horror game, it feels like a parody of itself.
Played on stream. Despite my save corrupting, this game was amazing. It looks great, plays great, sounds great, I loved every aspect. I do not quite understand how the monster works though and that is where my save broke. Despite minor quality of life improvements, your team has created a very good horror game that roped me in and legit had me nervous at some points. That is rare to say for horror games since I am not easily made uneasy. Absolute Cinema.