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LabCoatFreak

6
Posts
1
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A member registered Jun 04, 2021 · View creator page →

Recent community posts

I liked the dimension take on the on the inventory management genre. Its comlpicated but not too complicated. I cant imagine tho how difficult it must have been to design these levels. The fact that you even added a tutorial under the time restrictions is a big plus, and its a really good one it explained every concept really well. Nice job!

This is the weirdest game I've ever played in a good way. Its insane that you've made everything procedurally in lua, I have only respect for you as a programmer! You made me genuinely curious how to make these things, if you have any resource that you've read /watched for making them and you could share them, much appreciated!

The music is banger especially the first one!

The art of the intro and the character were gorgeous! The gameplay was okay but the idea was creative

Very fun game! The drifting in it to keep your blade on the side of the artery just felt really enjoyable (I dont know if it gave more speed or I am just imagining it tho). I wish there was some kind of indicator where the boosts would appear because I missed a lot of them. Nice job!

Such a creative and fun idea, I enjoyed playing it a lot! I misunderstood how it worked on the first playthrough I wish it had an ingame explanation, but its my bad that I didnt read the notes. Its really polished as well. This game is a great example that you can make a fun game alone too with a simple idea. Great job!