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lab_bueno

32
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A member registered Aug 06, 2020 · View creator page →

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Hi, sorry for the late reply! I don't have anything configured to sell here on itch yet :/

I'll try to get it done and I'll let you know

Glad you liked the sprites!

Thank you a lot! I'm planning on making it a bigger GBC game, but no ideia on when I'll start it

It's simple at first, but because Granny is slower the timing is can get tricky! With more levels exploring or exaggerating this characteristic (granny gets 4 tiles behind for some reason) and timing the cars accordingly can create a interesting puzzle-action game. Great sense of humor on that Granny! Congrats on finishing in time for the jam! 


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Great game! The intro art style gave me NES vibes! It's impressive how the mechanics are so polished, I swapped between the characters really fast to get into higher places and it never bugged, really consistent! It felt like if I had the ability and fast reaction I could do anything


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Thisis one was special! The original Link's Awakening is my favorite game of all time, and you captured the cozy and picturesque atmosphere of Koholint Island! Every character has its own peculiarity, which makes them relatable. Loved the Link's Awakening reference on the pose after getting a bee and the "patch of soft soil" thing just like in Oracle of Ages/Seasons! The art style and music are great and the ending was really touching!


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Suchh a cozy experience! For me the highlight was the music! Very calming and fits the atmosphere well! Actually is the kind of music I tried to create for my game at first, but couldn't get it right so I changed to another style. I will be using your game's music as inspiration for future projects 👀. Everything else works well and fits the theme, Pilot is a great boy! 


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This is something I really wanna see and play in the future as a full game! Incredible graphics! I thought the player may move a little bit too fast, but it might be good for the jam format so people can get further. I won't be able to play through it all during the voting period, but I played enough to leave my thoughts and rating!

Really enjoyed the mix between the action on dodging attacks and the peaceful "attacks". Plus it fits well the theme! I could not find out how to avoid the white thing that the second enemy I found throws at me and got stuck, but I will give it another try!

This is one of my favorite art styles over the games I've played already. I really like this more modern cartoon style being depicted on the good old game boy with all it's restrictions. All the characters are charming and unique! The end story with Coal really got me... Magali has 2 sister cats, as you can see on my game. Magali and Ravena grew together, Agnes is the youngest and came a bit later

Thank you! I'm thinking on getting it updated into a bigger game in the future, maybe even for GBC 👀. I was playing Bork Paw Kisses yesterday but I had to stop right when I was going to play with Mitzi! But I got a save state👀. You can expect my thoughts on it and rating later today!

This one was lot of fun! The isometric graphics are impressive! Great music too! 

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Great game! A really complete experience, just add more levels and it is a full blown game. The dynamic music is really impressive and probably unique on the game boy. Graphics are great too! Definetly one of the best on the jam

Great game! A really complete experience, just add more levels and it is a full blown game. The dynamic music is really impressive and probably unique on the game boy. Graphics are great too! Definetly one of the best on the jam

Awesome game! The goose animation of joy after eating is so natural! The overall art-style is great! One of the funniest I've played yet!

Thank you! Glad you liked it!

Thank you for playing!

This one was really interesting and original! Great graphics sounds and narrative. Got endings A and B. It gets really creepy  

Solid start as a gbstudio developer! Played a few times with each character, but the cat is my favorite 

I've played for some time but oonly found 2 songs, but I have a save state and will continue. I don't know how to move the rocks on the cave or where to use the sword. I felt it lacked music when started but then I understood the concept and it was great! Loved the sense of humor too

Thanks! Cozy was one of the feelings I wanted to portrait with the game, glad you liked it!

Thanks! Jesse is really cute! Glad you liked the music, it was a real challenge to me!

Thanks! I tried to tackle the theme also on the gameplay itself, making it a friendly game for everyone (and the deadline was tight 😬)

Thanks, she's the cuttest <3

Thank you! Just saw your game on Tronimal's livestream, really funny! Will be playing it myself later today!

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Glad you liked it! It has been some time, but I think that the "hold to jump higher" was the default jump configuration, at least in the version of gbstudio I used. What do you mean about the camera?

Glad you liked it!

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Are those larger sprites now natively supported um gb studio or is this some kind of engine magic? Looks incredible!

Nice choice of colors! Love the light effect from the torches on the first cut scene and inside the housesx

Lovely little character!

Thanks! I'll keep working!

It's not exactly a asset. The life bar is composed by 5 diferent actors placed in front of each other so they look like a single element. I used the "pin to screen" function on each of these actors. I used a variable to represent the life and set it to 5 on init. When hit by a enemy, two custom events are called, one to decrement "life" by 1 and other to hide the first life bar actor if "life = 4", the second if "life = 3" etc 

You mean the life bar and the gun?