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Kylodi

12
Posts
A member registered Apr 29, 2024 · View creator page →

Creator of

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Interesting game, another game where I am impressed by the number of systems and features in such a short time, one drawback was the small font but you have already commented on that. 

Fun, but a challenge, but once I got a feel for when to release the ropes it easier. Really enjoyed it.

Neat idea, controls felt intuitive. Favorite puzzle was the weight transfer, could see this being expanded into a portal like physics puzzle game.

It would be great to get some more feedback. My game is a download (I did not know until the end of jam that godot c# cannot be built for web), so I understand if your not willing to give it a play.
https://itch.io/jam/gamedevtv-jam-2026/rate/4609172

Game felt creepy and oppressive which I think is what you were going for. I don't know if it was intentional but playing the web build I was getting random freezes. I could hear cpu fan spin up so wasn't sure if it was a bug or intentional. Honestly added to the creepiness that at any moment i might just freeze for a second or 2.

Having seen the Alzheimer's fight first hand with my grandmother this simple game really hit home with me. I enjoyed the simplicity conveying a powerful message. The music really helped it to elevate it as well, giving it a punchy and emotional feel.

Loved the music / sound. The game was fun and interesting with the puzzles each adding a new feature. My only complaint would be the controls. It was kind of a pain having to navigate a 3D world in only 4 directions especially since the world was not laid out to only need those 4 directions. but other than that minor suggestion loved it.

Well done. I enjoyed the narrative of the game. and the art style reminded my of the classic point and click style i use to play as a kid in the 90s.

Nice game, impressed to see so many systems and features in such a short time. I could see my self spending 20 or so hours in games similar in concept and feel to this one.

I downloaded the game and launched it I could hear audio playing but all I had was a black screen

I can get the concept. The true to theme was right on point. I found it a little difficult to know what I was "aiming" just having to move the camera around until the crosshair would show, i think if the crosshair showed constantly would have made that easier.

Fun intuitive puzzle mechanics. I liked being able to bounce multiple lasers off the same mirror. good concept and execution for the jam.