That would be very good, I tried to make a Spanish translation like that, having to look for where each dialogue was XD
About the accent marks, the font of the initial menu did have them but the one used for the dialogues within the game did not, because in several cases it only showed a square when they had to show some letters such as á for example.
Also, It's good to know that then I won't have to complicate myself so much anymore and I'll just have to wait for it to be possible to do a translation with the method you plan to implement, it sounds much more comfortable UwU
