this game is pretty trash. the item space management gimmick is just that, a gimmick. I eventually got to a battle in which I couldn't win or lose. the enemies somehow kept scaling in strength during combat. I was facing a healer and I couldn't kill her or her ally because she was healing way more damage than I could do in a single turn. i was able to add enough armor every turn so that they couldn't kill me. i couldn't leave the battle or "flee" like you can in pokemon, so I was stuck. terrible game design.