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Kwetka

111
Posts
65
Followers
13
Following
A member registered Oct 26, 2024 · View creator page →

Creator of

Recent community posts

Great game!

Which time I come back to enjoy the gameplay, visuals, sound and finally the atmosphere! Mechanics are organic, boldly complement each other, the game is quite intuitive, and already at this stage allows different styles of passing! I like it! I would not give up on some kind of plot / different events, but still wish good luck, even if the game goes in a different direction!

Love it!

Cinema

I didn't pass the game. Thanks

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++++++++++++ plus плюс 加

Now the system does not create more security for the service. It does not offer anything but dissatisfied feedback and increased labor for support staff! Therefore, I do not want to do "anything" so that my games disappear from the platform indefinitely.

Trust is critical.

Cute Goblin tribe simulator 🌺💗

kekchemi 😔

Use the numbers 1-2-3-4 to solve the puzzle. The signals are activated by pressing the keys in the correct order

Better Than MotorSlice

Comments:

It's beautiful MAN

Interesting, mysterious. Love it!

Very

Very

Interesting...

It's quite an unusual experience. It would be interesting to see something more extensive in this setting.

I also love your art style!

(And it's a very powerful shot)

I like these skeletons! The victories make you feel like a megabrain (it was a bit difficult to play, but I appreciated the mechanics!)

I was especially amused by the gentleman's mustache

Thanks! In the near future, I will try to release my own projects, not for the game jam.

I'm so glad you liked the game! I'm not sure we'll be releasing full-fledged projects anytime soon. But you'll be able to see tech demos of future games!

Congratulations on the 7th place!

Haha, that's funny. It looks like a goal for a 10-hour gameplay :D

I think they came to play a D&D game.
(I liked the game. Interesting style! The only thing that I think needs to be fixed is not to allow the player to immediately give orders from the pick-up point, bypassing delivery to the tray)

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Thanks for the feedback! The library is on the third floor on the right, which also needs a key behind the door.

The atmosphere wasn't originally designed to be horror, but I think it added an unusual touch to the experience!

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Maybe you found a bug, but there are ~35 candles in the game, not 1000. Are you speaking figuratively? Anyway, thanks for the feedback!

Thanks for the comment! Yes, Sarah can be a bit annoying.

Haizenberg?

Pretty interesting mechanics of making coffee! I liked it!

Thanks! I've been thinking about the idea for a long time, and I'm glad you like it!

Thanks! This review is so cute! I think the game gives you a lot to think about.

Thanks!

The game wasn't meant to be a horror game, but I agree - Sarah sometimes looks scary. Thanks for playing!

Thanks!

This is my first work with such a pronounced plot. Thanks for the feedback!

Interesting game mechanics! But I would like some hints.

I just saw it now. that the game was made on Construct 3. It's nice to see the "comrades"! (I'm doing it on construct 2)

It's a great game! Very dynamic gameplay, even difficult for me. But I really like it!

Thanks! Everything for you

A very interesting understanding of the topic. The gameplay is funny, even a little funny. I liked it!

I agree with the opinion that a more dynamic gameplay is needed. If the main character was a monster with several tentacles, then this would explain, for example, the auto-preparation of orders! Then it would be possible to introduce a larger pool of customers.

It's a nice game.