Thank you! The win and lose screens were literally the last things we added, so they didn't receive the polish they deserved. I'm just glad they're there at all without breaking everything :D
kwarnberg
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My first impression was of BoJack Horseman. That was a very good first impression. I enjoyed the dialogues, even though they grew to be somewhat repetitive after a while. It seemed like I could take the same option every time for certain characters and always get the same result. The writing was very good though, so I soon ventured beyond the "winning" options in order to explore more dialogue. That is a great sign (see what I did there?)!
Nice game! Love the artstyle! The enemies could probably have had a bit longer detection range. I emptied most rooms by just standing in the position where I spawned and flung my sword at the enemies that never went to attack me. Even the red ones with multiple lives just stood there and took multiple attacks without reacting. I of course used this tactic in every situation I could :D
Awesome feeling when driving around! Which was good, cause I played several minutes without ever seeing the enemy... I finally found it stuck in a corner, not able to get out from there. Also, the music was mind-numbingly irritating. I had to mute it after a while to be able to keep playing... Fix the enemy AI, camera, and music, and keep the controls and visuals, and you will have a fantastic game!
https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4711907
I will absolutely play and rate your game as well
if you are interested in some office chaos: https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4711907
This have so much potential! Interestingly enough, I finished almost 3 levels without having to spin or puke even once. Just going around breaking stuff. The visuals are the best part of the game, and with some polish, the gameplay might be up there as well!
If you want to try out my game: https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4711907
Here you go: https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4711907 I'll check your out as well
I had a very hard time figuring out how this game works. For example, how does the stacking work? "Yes it stacks", but what stacks? The drunk mechanic is fun though! And the dynamic hair cross is a very good idea that makes it feel like I actual throw knives. Finally, sometimes I got to play again, and other times the game ended. I never figured out why...
My game, if you want to try it: https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4711907
Awesome. I will play your asap!
https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4711907
Beautiful game! I wish there was something else do to in combat when having no money except clicking "spin". As soon as I spent my money in a combat, I had literally no choices to make unless I happened to roll for more money. One more choice to make in combat except upgrading the wheel, and this would've been truly great!
Here ’s a link to my game, that my teammate submitted. https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4711907
This would take Steam by storm. Or perhaps a tornado. A chair tornado!
link to my game: https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4711907
Probably the most descriptive game title of the jam. Very serious. Fun dialogue when getting results. Would've been fun with some more mechanic except click to spin though.
link to my game: https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4711907
The ambition of this game a for a one-week jam is insane! Great job!
link to my game: https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4711907
Great concept for a game in this theme! It was way too hard for me though. The bars fell way too fast. And the music didn't really fit. It felt more like elevator music than something to scratch. A reworked version with the same mechanic would be dope though. Great proof of concept even if this specific implementation of it wasn't really my cup of tea.
Great little game! Can't recommend playing with a trackpad though :D The visuals are gorgeous. 10 minutes was a bit too long though. Would need a bit more mechanics to fill out that much time.
link to my game: https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4711907













