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kwarnberg

32
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15
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32
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A member registered May 20, 2019 · View creator page →

Creator of

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Thank you! The win and lose screens were literally the last things we added, so they didn't receive the polish they deserved. I'm just glad they're there at all without breaking everything :D

My first impression was of BoJack Horseman. That was a very good first impression. I enjoyed the dialogues, even though they grew to be somewhat repetitive after a while. It seemed like I could take the same option every time for certain characters and always get the same result. The writing was very good though, so I soon ventured beyond the "winning" options in order to explore more dialogue. That is a great sign (see what I did there?)!

This was my first full pot rating! Loved pretty much everything about it. Great job! Was not ready for it being a horror game...

Nice game! Love the artstyle! The enemies could probably have had a bit longer detection range. I emptied most rooms by just standing in the position where I spawned and flung my sword at the enemies that never went to attack me. Even the red ones with multiple lives just stood there and took multiple attacks without reacting. I of course used this tactic in every situation I could :D

Awesome feeling when driving around! Which was good, cause I played several minutes without ever seeing the enemy... I finally found it stuck in a corner, not able to get out from there. Also, the music was mind-numbingly irritating. I had to mute it after a while to be able to keep playing... Fix the enemy AI, camera, and music, and keep the controls and visuals, and you will have a fantastic game!

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Great feeling in the game, but the controls were HARD! I never quite figured out how to aim. It would probably have been easier to have a visible mouse pointer than just the arrow. Great visual style as well. Good job!

https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4711907


I will absolutely play and rate your game as well

if you are interested in some office chaos: https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4711907

thanks for the explanation! I will try it again with this in mind 😁

This have so much potential! Interestingly enough, I finished almost 3 levels without having to spin or puke even once. Just going around breaking stuff. The visuals are the best part of the game, and with some polish, the gameplay might be up there as well!

If you want to try out my game: https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4711907

Here you go: https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4711907 I'll check your out as well

I had a very hard time figuring out how this game works. For example, how does the stacking work? "Yes it stacks", but what stacks? The drunk mechanic is fun though! And the dynamic hair cross is a very good idea that makes it feel like I actual throw knives. Finally, sometimes I got to play again, and other times the game ended. I never figured out why...
My game, if you want to try it: https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4711907

Awesome. I will play your asap!

https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4711907

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Beautiful game! I wish there was something else do to in combat when having no money except clicking "spin". As soon as I spent my money in a combat, I had literally no choices to make unless I happened to roll for more money. One more choice to make in combat except upgrading the wheel, and this would've been truly great!


Here ’s a link to my game, that my teammate submitted. https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4711907

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This would take Steam by storm. Or perhaps a tornado. A chair tornado!


link to my game: https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4711907

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Probably the most descriptive game title of the jam. Very serious. Fun dialogue when getting results. Would've been fun with some more mechanic except click to spin though.

link to my game: https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4711907

Really polished and with a great concept. Very in line with the theme! A bit too luck-based, but it really puts me in the "just one more spin" mode. Great job!

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The ambition of this game a for a one-week jam is insane! Great job!


link to my game: https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4711907

Great concept for a game in this theme! It was way too hard for me though. The bars fell way too fast. And the music didn't really fit. It felt more like elevator music than something to scratch. A reworked version with the same mechanic would be dope though. Great proof of concept even if this specific implementation of it wasn't really my cup of tea.

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Great little game! Can't recommend playing with a trackpad though :D The visuals are gorgeous. 10 minutes was a bit too long though. Would need a bit more mechanics to fill out that much time.


link to my game: https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4711907

Thank you so much for the kind words! It definitely made my day!

Thank you!

Good catch! Will have to patch that in the future. Thanks for the feedback. Can’t wait to try out your game as well!

Hm, I get stuck in a loop where I just get prompted to enter the keys over and over again.

Oooh! That might be a test level that snuck in with the export! I will purge it for a re-upload with some other fixes after the voting period.

The game really should be called Mouse and Mouse, btw :D

Is it this level?

Thank you!

Hm, I will check and see if there's something wrong or if you just haven't figured it out yet! I'll be back!

Thank you! Malte is an amazing artist!

I don't think we have any shaders at all right now. Didn't have the time to work on that. So everything is from sprites.

Can't really rate this, due to the controls being incompatible with Nordic keyboards.

9 seconds! I found out that you can push the baby over the level rather than have it follow the car. Gave a new challenge to the game.

I absolutely adore this game! I am extremely bad at it, but the concept is solid! The in game tutorials are a bit unclear at times. Couldn't figure out what to do in level 3.

Cute game!