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K Dub You

71
Posts
11
Followers
7
Following
A member registered Oct 23, 2018 · View creator page →

Creator of

Recent community posts

I bet you can

Depth meter would of been an awesome Idea, Thanks for playing Shabs. Happy the atmosphere was a success :))

THIS SITE IS SO FUCKING COOL

if you do add an update chuck a reply here and I will play it again.

Dude it will, please I love this game so much I love the atmosphere, you did something crazy making this in game maker the flashlight is the coolest way to visualize a flashlight, the gun mechanic was so simple. Very fun. Atmos was everything. The realistic human scream was everything it needed to be. You are a talent, lemme know if you make something. I'll fuckin buy it.

So glad you were able to find a single artefact. You win in my heart,

Mini map would be so cool, like a little radar effect a la halo or somethin if the game was a larger project

I will say I wasn't able to get to the end, but it was a very poetic death. I went too slow, ran out of ammo, and just died to the smallest slug. Real Scp Hours

If you havent played intravenous give it a looky, this is the genre of game I love and the game play is similar ton intravenous give it looky

And its  a gamemaker game oh my gosh

Perhaps there could be white or black sprites over the other rooms so that you didn't know the "safest" one till the door was open

I LOVE THE NO CHECKPOINTS HOLY COW, FIVES ACROSS THE BOARD TED. I LOADED THE GAME AND OH MY GOD, IM SO HAPPY THAT THIS GAME WASN'T DOING JUMPSCARED, Thank you so much for that. I love everything about this game holy cow, I need to pick at your mind. THIS IS AWESOMESAUCE. Subsume is such a good name too. YOU MAD ETHIS IN AWEEK, WHAT>>>???


Everything about this game is awesome, The player characters speed, if you speed through the game you just die, if you go slow you will probably win, which helped the tension.


Only real feedback is its hard to tell what is interactable, perhaps if interactable glowed or something when the player was close to them to encourage them to walk around the room. God thank you for playing my game sorry it took me this long to play yours, didn't know it ran in browser. Solid Work. Win please

This game is so cool what on earth. Ted. This is Awesomesauce

I made the final one that no one I think has heard initially as a test when devising the concept of the idea in BeepBox. the good old fashioned. The rest I "made" in ableton. I use air quotes because one of them is just a recording of me making noises and doing some crazy shit to it. I guarantee no one has heard it, which I am okay with.

This is my first time making music for a game, let alone a horror game

If you want I can send you the different tracks on discord, the game is long and the path is unclear at the best of times 

Posting image of MAZE here in case you get lost in it

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Awesome solid, disturbing experience.

I love the visuals im a stickler for  making things be so incredibly crazy that details get washed out in strange ways, but the way you done it feels intentional.

I feel the story is talking about AI and how you cannot save the artist who you fed into a machine learning system, as the sheer act of feeding someone into it is the same as taking them to the meat grinder. Enough people repeat the process and all you have left is an echo chamber of caricatures of an origin long dead and decayed from the oroborous process.

Im sorry if my interpretation of the story is off or is just repeating something obvious, im not great at reading literal text in games. Yours ruled.

Yea it is super easy to get lost, Tried using a narrator set up to lead people around but it ended up being a bit buggy. Were you able to get into the cave at all or find any of the artifacts?

The land physics are super floaty, i've tried to correct it and have made some really funny results, but nothing that felt better unfortunately.


Thank you so much for playing

Thank you for playing Ted!

One With The Sea by K Dub You, Bibz, Murphy Morgan

look forward to see if you get around to play this one :)

Wegbl is huge. What a strange game. What a large hp bar. Strange in every sense of the words. I did not win. I guess I have been Lubbo Fumbo'd

The screenshot honestly means you are the most one with the sea out of anyone, you win the game.

Thank you for playing, thank you very much. The level is really dumb big which helps with atmosphere but detracts from the experience in some aspects, thank you for playing our game.

This is so GOSH DANG CREATIVE. I hope you win just for the self person shooter pun you made in discord. I could gush and gush and gush about this game it is so unique!

I. was. so. scared, awesome game 

Thank you so much for sticking with it and playing despite the issues, that alone means everything. Thank you for your rating friend

Oh I see this is the only game on your profile, is this your first game? Thats so awesome, please continue to do game jams friend!

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Really glad you like the fishies and character. Was the audio not playing for you? there are a couple different tracks that play as you move through the scene.

Fixed a couple things in the build including the colour you mentioned (I am colour blind for yellows and greens so sometimes I get them wrong.) Thank you for your comment! Made the character a little faster but yea the experience does run a bit long. Thank you for trying it out

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Really neat little experience. There is a point that I am unable to walk past, I think the collider for the player is a little too wide for some points. Really interesting mechanics in this little experience regarding following those simple rules. I appreciate the reset noise not being high pitch either, just a nice note.

Love the visuals. Really sold the scariness for me. Solid Work making this in a week Kuber!

Okay I need to know how you did the visuals they rule. Simple game and it works. I died couldn't outrun the enemy for too long. Neat little game, honestly spooked me when the axe murderer showed up

This was kind of awesome even though it was short. Reminded my of cry of fear. "Behind You" accompanied by the normal enemy sound was haunting, though the death sound was a bit peaky for headphones, speaker is the way to go when playing this imo (at least for me sensitive ears.) Simplistic level, cool aesthetic, creepy bear creature. Awesome thumbnail. Thanks for the submission :)

Holy moly this was disturbing. I was getting HUGE cry of fear vibes, the death sound of the enemies was a bit much but it kinda rules.

What kind of delivery guy shows up with a gun!? 10/10

Awesome aesthetic. Really loud music during the escape sequence and I think I died to the enemies trying to shoot them more times then I killed them. Awesome that it all works and got to the end. Amazing work honestly

(bonus points that its a sequel to a 2 year old game you made. In a week no less!)

Holy Wow, you made a sequel to an older project for the game jam, That RULES! honestly awesome work, only found a few issues but the game looks awesome, is super creepy and tutorializes itself. Hats off to you sir, hats off.

I was lulled into a false sense of security. I was then scared, it froze but it was awesome. If you end up patching anything lemme know so I can replay. Loved the vibe. Honestly amazing work. The visual aesthetic is awesome, are you doing a shader on everything or is a render texture thing?


Would love if you tried out the game I submitted with a couple friends but after 24 hours have passed from this message so I have time to fix a bug 

This rules, was lots of fun, when I pressed the arrow keys it started endlessly panning. seems there are some hotkeys but it is super neat

Best News

I would love to see how it improves if you continue to work on it, keep me updated :)

This is so beautiful, Its almost unfair that I can't buy a full version that has been crafted over 4 years and released on steam or the switch.

It is crazy you made this in a week, Solid amazing work