Good stuff, really liked the artwork!
If I could add some feedback, I wish I could still see where the character is even in the dark. Might beat the purpose of it being so dark, but idk I think it would've been nice
KUVØ
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Amazing work! Probably my favourite out of the Jam entries so far, great gameplay, game mechanics are fun and fit the theme, the story being told through exposition without much or any dialogue, sound design fits greatly with the overall style of the game . I actually felt entranced by the story being revealed to me, played it twice just to make sure I got everything out of it.
Its all *chef's kiss*, fantastic work
Great game! fits well with the Jam's theme and plays just fine!
Only concern is the lack of challenge, since monsters go to the last place they heard the character, its only a matter of shifting a lil to the side to avoid them after making noise. But I understand this is just a prototype made in the spam of a week, but there is definitely potencial with just some simple fixes that this game really rounds up to be great! Also I guess having more rooms to explore, or deeper hallways would probably do wonders for gameplay.
Overall, great art, gameplay and sound design that all click together!
Hmm I'll have to look into that, I tested it in some other browsers and had my friends test the game also and the mic issue didnt show up for any of us, although I'm not certain if any of them used firefox so I'll have to look into that. The esc key was a blunder on my end, it just didnt register for me that that could happen lol, I should've gottem some playtesters for the game before the jam deadline. The situational awareness was a complain a received in general from many people, I'm already taking notes on how to fix that too, give the player more quality of life, but that for after the jam voting period ends. Thanks for the feedback!
A very pretty game! Both visually and sound-wise, you can tell a lot of love was poured into it. I'm just not that musically talented, so I personally couldn't really find the tempo necessary to make progress, only reaching around 9 steps before the creatures got me. All that this games needs a lil more user feedback, when to hit notes or when a note is missing. Besides that, great submission!
I'm personally a big fan of horror, so I genuinely enjoyed the whole atmosphere and the monster's design. The intro sequence was a delightful surprise, it even came with voice acting. The games atmosphere is great, and its impressive that so much could be done in such a small amount of time. The game currently needs a bit more polishing, some objects have no collision and I couldnt progress much. Either way, fun and would like to see more
Great game and great art, the characters are very cute and the text box rotating to match the character's rotation isa great touch.
I personally took way too long to finish the game, but thats because I'm not good with these types of puzzle. Sent it to a friend to play and they finished it in 5 min...
Overall great experience, jsut wish it was longer. (understandable tho, 10 days is great, but not enough for polishing)
The game is absolutely amazing. A short and cohesive little experience. Surprisingly well polished a such a short period of development. The main game mechanics are well put together, being fairly easy to comprehend. Abosutely cute character, and great sound design.
I really liked the camera work, my only complain is that sometimes my character would be hidden behind the scenery. Besides that, congrats on the work put here!
The game is absolutely amazing. A short and cohesive little experience. Surprisingly well polished a such a short period of development. The main game mechanics are well put together, being fairly easy to comprehend. Abosutely cute character, and great sound design.
I really liked the camera work, my only complain is that sometimes my character would be hidden behind the scenery. Besides that, congrats on the work put here!
Muito legal o ambientação e a narrativa do jogo! vindo de outro desenvolvedor que participou da gamejam que não deu tempo para submeter.
Mas uma pergunta, eu reparei que a porta da catedral no centro da cidade é interagivel, mas não consigo acessar dentro dela em nenhum momento do jogo, isso é proposital ou ha alguma forma de entrar nela?





