Unfortunately not, I had intended the game to be a shooter but I just ran into a ton of issues during development sadly. As is, it's just a prototype that shows off the pseudo 3d.
Kustaa
Creator of
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Thanks for your feedback. I was considering doing that but just ran out of time. I'm uploading a post jam version where you can set the mouse sensitivity (and also fixed it so it's using the right mouse mode) later today. I probably won't add the second camera view though since I need to move on to other things soon.
Pretty cool game fellow rangler! I've noticed in the comments there's some people confused about the controls, I think the issue is that you drew a line from the cowboy to the first point in the lasso. If you make a post jam version I'd suggest making that line a slightly different color from the loop the player draws so they have an easier time telling where the loop begins and ends. Great job, pardner!
The controls on this game are great. They seem janky at first but I quickly got used to them and liked them a lot. I think I might have broken it though because I couldn't enter the second level by riding the horse (and it also seems like it just triggered randomly the first time I tried it?) I'm honestly not sure if it's just something wrong on my end but I had fun.
Timmy,the artist who made the Duck sprite, said I was very mean for turning him into a roast duck whenever he dies. I'm glad you had fun with it! We got the art done really quickly since this game didn't have a ton of sprites and Blue insisted on making manual pages which I think worked out pretty well.











