I would love to use this to make music for my games! Is there any way you could make it so you can export the audio?
kung-fu-marr
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As a bacteriophage myself, I find this game's portrayal of life on the microscopic level strikingly accurate, though I was missing the frivolity the antibodies and my digital avatar may have garnered from the inclusion of the special object
With tightened movement and shooting and the inclusion of powerups, this game would be quite good
This game is very cool, and one of the most polished games I've seen so far
You managed to incorporate both the theme and special object in a very natural way that also ties into the gameplay perfectly
It's unclear as to what the passengers will do to the cities you bring them to sickness-wise, as they were all infected but did not always spread the virus.
With a little more work on mechanics, a bigger world map, and maybe even a story, you'd have a hit!
btw the background in the travel cutscene is offset
Near-perfect!
In the game's current state I'd say that the controls should undo themselves faster given how few things you have to manage, but if you added more controls in the future then it would be perfect the way it is.
It would be cool if the environment varied a little bit for more of a sense of place, and you were able to see the virus (or the people being infected by it) on the ground below you
The new Starfox but better, because balloon rocket
I would play the full release
I really like how the camerabots show up in time with a certain moment in the song. I think it would be very cool if in future levels, major or cool events (e.g. building collapse, boss appearance, needing to fly through a very tight space) were in time with special moments in the music
There's an altitude where you can fly both above the treetops and under the viruses, but TRUE hackers plow their balloons directly into the ground for that sick speederbike adrenaline rush
My only gripes are that the collision shapes of the trees don't allow you to fly under their boughs when at lowest altitude, and theres no clear indication of where the invisible walls on the sides are



