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kuitthegeek

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A member registered Apr 22, 2019 · View creator page →

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For what it's worth to those who might want to try this, you likely won't be able to run the game just by downloading it and opening the index.html file in a web browser. However, if you use python to start a web service at the download location and you point it to your local host, you can run it. I was able to do this on my Linux install (so for Windows, YMMV) by running the command 'python3 -m http.server 8000' at my install location. Then I opened up my browser and went to localhost:8000 and the game loaded. I do the same thing to test my web builds of my Godot web exports. 

We're glad you enjoyed it. :) The shrinking weapon was one of my favorite as well. I do agree though, it needed a little bit more polish on it. I might spend a little time once the judging is over to polish it up to what our vision was. And I agree that the music ended up a bit choppier than we wanted. That was my fault, I need to fix that transition. Thanks for the feedback. :)

Haha, we're glad you had fun with it. We thought it would be a good time. :)

Haha, we're glad you had fun in our apocalypse. :) You definitely have to get going quick in the bus, and even then, it's quick to take damage. It probably could have used a little more health to compensate for the decreased speed. :)

Thank you! We're glad you enjoyed it. :)

I agree. We did add sound FX for getting hit, but I think you are right on that a simple flash would have gone a long way. We should have spent more time polishing than we did. Lesson learned for next time. Thanks for the feedback!

We're glad you had fun! Needs more explosions, got it! :) There are several things that I would love to improve, at some point. But that will definitely go on the list!

Thanks! We're glad you enjoyed it!

Thanks! eFlat did a great job on the music. We're glad you enjoyed the different vehicles.

Thanks! We're glad you enjoyed it!

Having an explosion on a dying car is a good idea. I tried to implement to enemy health bar system so it would be a little more obvious, but there are definitely improvements that should have been made. 

As to the shooting SFX, they should be there. If they aren't then that is a bug. Thanks for the feedback.

Thanks! JSTaskis did a great job on it! :)