I wanted to give you an update on what’s going on with the two plugins. I’ve made some great progress and included a bunch of plugin commands. It’s been very fun experimenting with this plugin because it is something very different from the Galv Projectile plugin.
KUBATAIGA Dynamics
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Okay, just figured the problem out for the both of them I think. So this morning I just fixed a problem having to do with the old image files because I had to change a bunch of their names from # to % so that it could compile the demo properly, and for your version I do not think I replaced the character image files that is loaded apon the start of the game, which can be found in the database in the main actor 1 settings, so I think all you need to do is switch that over to one of the new sprite sheets. If there is a problem with the game apon opening the menu with the message saying couldn’t find actor 1 or something like that then just add the actor 1 face file to the face folder in the project from another game project and it should be fixed. Hope this helps.
Yes, it will probably be sent to your email. Join our Discord server https://discord.gg/vqUM8ZC4 and DM me XYNTERACT ENTERTAINMENT by hovering over the name and clicking message. This way, it is safer and no one else gets hold of your email. If I can’t find it in the payment history.
Sure! That would be great. I’ve been needing some testers, but I just haven’t been able to start finding any. You can join my Discord server https://discord.gg/vqUM8ZC4 and my Patreon for free, or join (Tester) if you want to support me.
The new update is just around the corner—expect it within the next couple of weeks, and the current version available is are very early version of the template. And don’t worry—those aren’t clickbait thumbnails. They’re actual in-game shots from the upcoming update, and I’ll make that even clearer on the page so there’s no confusion.
Hey QJ! I just recently made an event AI plugin for RPG Maker MZ that allows you to target and move events to other events automatically, and I am now creating a feature that allows people to fire projectiles using Galv’s Map Projectiles plugin, and I was wondering did you wanted to be included?
I am also a big fan of your work and wanted to say good job!
I’m really enjoying the game! It’s a lot of fun, but I think adding some sound effects would take it to the next level. My journey came to an unexpected end when I got taken out by a bunch of spinning disks—what a surprise! Overall, I think a little audio enhancement could make the experience even more exciting!
I will be implementing the plugin demo into the page once the new update comes out, so that you can play around before deciding to buy, there used to be one integrated into the page, but it was a really old version. But you can bookmark the page or follow our account so that you can keep an eye on the updates and when we come out with the demo.
Hey there, I’ve been looking for something like this for a while! I’m currently developing an action battle system template/plugin that integrates some community plugins. Would it be possible for me to use this plugin in the template temporarily, just until I finish my own version? If required, I’m happy to give credit while it’s included.