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krunchakk

3
Posts
A member registered Aug 31, 2023

Recent community posts

Super happy to hear the next update will be majorly focusing on BE! Two puzzles come to mind that were way too hard for me. 


The constelation puzzles in the nightdome. I tried over and over to get the constelations set up correctly, but i was clearly missing a single line or i had unknowingly made an extra line. When you slam down and it shows the path for the constelation, the star paths are so insanely quick & the star paths were so visually noisey that i couldnt keep up and actually learn what the constelation was. I tried slamming a single star over and over trying to memorize how many connections it had & to which star it went to. I did end up using a walkthrough for the complex constelations (trilobite, swan).

I realize while writing this i never thought to draw out the constelations on paper and checking each star's connections one by one. I feel like it shouldnt have been needed, though.



The mushroom puzzles broke my brain too, idk if i just was missing something but the color mixing for the mushrooms was 10x harder than color mixing in the ocean. I brute forced one and looked up a video on another because i just didnt get it. This one might just be a skill diff.


Also, just in general, some switches and puzzles were probably too well hidden, but some background elements were interactable, but not puzzle related. I noticed this in the tower specifically (The switch to open the two pits that lead to the power orb was basically invisible). In the post demo (or as an unlock maybe?) Having the ability to highlight rooms that still had puzzles / puzzle chains in them would be really helpful. Maybe even purchaseable treasure maps that give you hints for areas.


I think my puzzle solving issues go away if:

A) i was better.

B) i could make drawing notes in game along regular notes to help visualize the puzzles. (Especially in the nightdome.)


Also, do you have any idea of when the next update would be ready?

This is one of the best itch.io games ive played probably ever. The main combat mechanic is super fun and seriously addicting. I knocked out the demo in 2 days and now im fiending for more. That being said i really hope that the puzzles get a little easier & the BE gets expanded on a ton more than whats already here. I know everything is tentative and still in development, but I really wanna voice my opinion that those two areas need to be changed and expanded upon a ton.

that being said, I beat the demo, instantly subbed to your patreon, and now im just sitting tight till the next update.

this is seriously cute, hot, and wholesome at the same time!! really great job!