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Krstnvz

68
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1
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A member registered May 13, 2020 · View creator page →

Creator of

Recent community posts

Thank you very much! Haha yeah, I was inspired by a mobile game called Land Builder so maybe you're right :D

Thank you so much!

Cute, I got to level 20 before I stopped. The gameplay is pretty repetitive. I did like that you can shoot multiple enemies with one bullet, that was pretty satisfying!

Very nice puzzle and highly polished! It got a bit too tricky for me but in a good way :D

I like the music choice. The game is pretty monotone until wave 6 and then I quickly died :D  It's a fun idea but the difficulty progression needs to be tweaked.

Very interesting, I like the buffing system. I was a bit confused because after floor -1 I collected all of the heroes and went through the enemies and floors without losing anyone, so it was a bit boring. Then I got to the boss and died :D

I got to wave 6 I think. I got the big merged robot on wave 4, that was interesting, a pretty unique concept in these types of games that I had played on here. I wish it was easier to get this merged robot, because on wave 5 and 6 I didn't get one. Cool game!

Very cool concept, but I wasn't really sure what the different colored tiles mean and why soem of them kill my units. I played for a bit and got to wave 4, it was fun! Good game!

I like it, it's so satisfying when the bombs explode! I think it might be a bit more challenging if there were fewer bombs though, with this high frequency you could just keep playing indefinitely. 

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Unfortunately I am having an issue with the shooting, I click left mouse button and nothing happens? It's a shame cause it looks like a fun game from the atmosphere and the comments here!

EDIT: nevermind, I'm dumb :D I figured it out! And I was right it is a fun game, and very satisfying to play once you get a few upgrades. The visuals and sounds are great too. I only wish it was a little bit harder as the game goes on. After a certain point all I needed to do was stand in place, spin and spam bullets :D

Thank you very much :)

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Sorry to hear that! Yeah the game has some balancing issues that I didn't manage to figure out in time. I already have some nice ideas from the feedback here of some changes to make after the jam! Thank you for playing!

Thank you so much!

It took me forever to destroy the cube :D I like it a lot! But I'm not sure I understand how the merging works, and how you could ever lose. I didn't ever use the healing hexagons and had like +400 armor by the time I defeted the cube :D

Nice idea and pretty art! I didn't understand at first that you're supposed to be hitting the same shape, but once I figured it out it was fun :)

I played it for a bit but only managed to build one tower ever then die immediately. I think it wouldn't be so difficult if you could move while hitting, or hit in the downwards direction. It's a cool game though!

Pretty cool game! It took me a whilte to figure out but when I did I had fun playing. 

Very cute, I like idle games so I don't mind the just waiting gameplay. I wish there was a goal or something though, like an amount of money/cakes to make!
The music choice is neat, that's gonna be stuck in my head :D

I like it, it feels pretty smooth and I like the soun effect of pushing the block. I also didn't really find myself using the special blocks since the normal ones were already very effective. I wish there was more levels or harder difficulty!

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My best score for timed :) It's a cute game, but I found it impossible to create a higher tier than 3. I like the art, it's charming!

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I have no idea how to play this but I really want to cause it looks like a fun game if I could just figure it out :D

Thank you so much!

Yes, this is a bug that I know about but wasn't able to resolve before the jam ended. It doesn't happen every time the customer asks for a potion of a certain tier and I wasn't able to reliably reproduce the issue. I will look into it after the jam ends, thank you!

Haha yes, it is real, it is just RNG :D  Sorry you had that experience :D

Thank you so much! I am very happy that some people managed to get the pointy hat :)
Haha yeah, I think she'll look great in it! :D

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Thank you for playing! I have never played Dorfromantik but I just googled it and it looks cute and very similar to this mobile game that I was inspired by called Land Builder. I see that it is a board game too, I will try to play it with my board game group :)

Sorry to hear that you didn't get the right tile. I played the game a lot during develpment and it's true that every now and then if the RNG is really bad you can get stuck. I tried to balance it out with some player agency with the locking of tiles and the bombs but it's not enough. I was also thinking to make the offered tile not truly random, and increase the chance of the tile the player needs as the board gets fuller. I am currently doing this with the bombs and it works nicely. Maybe after the jam ends!

Pretty neat, I like this game! I played until the last map and honestly the bigger the map was, the easier the game felt :D

Very nice and chill puzzle! The handrawn art is so charming. I managed to finish it. I didn't find it particularly difficult but it's not too easy either, well balanced :)

I like this a lot, this is the type of chill game where there is a bit of a challenge but you can also just zone out and get into a flow :)


That's pretty funny :D I was so slow cause I kept wanting to read everything 

I don't really understand how it works. What determines which color will appear?

So sad ;( 

I like the aesthetics

It's very neat and probably my favourite puzzle I've played from the submitions so far. It does get pretty hard in later levels. After flower 2 I struggled :D

Very nice game! I am super bad at fast paced games so I only made it to wave 3 :D

It took me a while to get used to the controls but after that it was super fun! Nice game!

Thank you for playing! Sorry to hear that, I threw the tutorial together last minute so it might be confusing. The only rule with the placement is that the tile colors have to match any adjacent tiles that are already on the grid :)

Thank you so much!

Thank you for the feedback! I threw the tutorial together pretty last minute so it hasn't been playtested much. At some points during the tutorial, the game won't progress or let you do anything else than the action that it wants you to take (implied in the text). I definitely could have been more clear about what those action are, something to improve after the jam!

Really cool idea and execution. I had fun painting a little picture and completely forgot about time passing :)